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Majestic-MSFC February 24th, 2010 03:55 AM

(COE) Clash of Empires
 
(COE) Clash of Empires

Clash of Empires is a Star Trek Armada 2 in progress modification set in the TNG era. The modification is designed to be released in race stages much like Achilles Art of War has done. Each release/faction will have a total of 43 ships and 15 stations.

Currently I am working on the Cardassians with 90% of the modelling done, with only a couple of ships and stations left to do. All ships are either re-textures of existing models done by such modellers as Achilles, Aad Moerman or Major Payne or new models either built by myself through use of original content, kitbashes or a combination of the two or by Syf.

Research plays an important part in this modification, more so than the average mod. Also currently I haven’t decided whether to have the mod of Armada 2 or the Fleet Operations platform. It’s something I have been debating for well over a month now and I have yet to come to a decision. However the fleet operations advanced features are really temping.

I do not plan to update this thread all that much to be honest, as I have a full section over on MSFC plus making the models and mod kind of limits my time. However I will try and I would love to hear feedback from anyone and everyone interested.

This is also a long-term project. I originally started it a year or so ago and took a break and started back a few months ago. The pressures and commitments of real life sometimes take priority as they often do.

Now the screenshots as I know a picture is worth a thousand words.













apoclaydon February 24th, 2010 04:18 AM

Re: (COE) Clash of Empires
 
looking good and the amounts of ships/stations your planing to have sounds awsome (any idea on total number of races and wot they'll be?)

Dan1025 February 24th, 2010 09:39 AM

Re: (COE) Clash of Empires
 
Nice to see you posting about this mod here as well as on MSFC mate :)

1337_M0DD3R February 24th, 2010 10:02 AM

Re: (COE) Clash of Empires
 
:dropsjaw: Whoa! That is really nice. Will you have some nice Breen? I love the Breen.

Majestic-MSFC February 24th, 2010 12:40 PM

Re: (COE) Clash of Empires
 
My plan is first to get the Cardies finished. After which I'll look into either the Dominion or Federation, most likely the former however.

I do certainly plan to at least do the Cardassians, Dominion, Klingons and Federation. However I have in mind of doing the Romulans, Sona and Breen down the track. I some some reference material for them that could give me a few designs and from there I am certain I can make an entire fleet for them out of it.

But it's a long-term project, and something I am taking my time in completing as I really enjoy doing the Cardassians at the moment. :)

Fireball_VI February 24th, 2010 12:50 PM

Re: (COE) Clash of Empires
 
Nice stuff Majest, good to see other races are getting the love around here! :)
I can see why your having trouble decided whether to go fleet ops or not.
In an ideal world where we all had unlimited amounts of time, we'd do both but it's hard enough to do one..

Majestic-MSFC February 24th, 2010 09:10 PM

Re: (COE) Clash of Empires
 
Thanks Fireball, yeah I am trying to keep away from the common races a bit. I like them too but I am wanting to try something new and fresh and different.

starfox1701 February 25th, 2010 01:31 AM

Re: (COE) Clash of Empires
 
I would leave the Feds for last. There are several mods out that can cover that time frame I can't remeber how far you said the cards were along.

1337_M0DD3R February 25th, 2010 07:33 AM

Re: (COE) Clash of Empires
 
3 Attachment(s)
Quote:

Originally Posted by Majest (Post 5252255)
Thanks Fireball, yeah I am trying to keep away from the common races a bit. I like them too but I am wanting to try something new and fresh and different.

Hmmm.... want uncommon races? I can give you a clue as to some that aren't currently in other Armada mods. These race Icons belong to three races.

The 3rd is of a SFC1 race that is well known for yellowish hulls and their energy spheres.

The 1st was of a race known to "appear" out of thin air using gateway technology. As well as the galaxies best computer virus.

The 2nd is of a race that in Klingon means 'outsider'. In DS9, the Sword of Kah'Less was found on a world belonging to this race.

Ragnar February 25th, 2010 07:40 AM

Re: (COE) Clash of Empires
 
Looks quite good, I like the idea of a modification about the Maquis-Cardassian conflict, was always something (to me) that was never fully represented in the TNG/DS9 series.

I like the idea of this, and it is the first thread I've read in my return :)

Majestic-MSFC February 25th, 2010 01:08 PM

Re: (COE) Clash of Empires
 
Quote:

Originally Posted by starfox1701 (Post 5252356)
I would leave the Feds for last. There are several mods out that can cover that time frame I can't remeber how far you said the cards were along.

As everyone knows I am a more of a Dominion fan and I am very tempted to do a full Dominion race. I also have a bit of the Klingons done so if you look at it that way it would make more sense to do the Klingons first, however I really want to tackle the Dominion.

Quote:

Originally Posted by 1337_M0DD3R (Post 5252503)
Hmmm.... want uncommon races? I can give you a clue as to some that aren't currently in other Armada mods. These race Icons belong to three races.

The 3rd is of a SFC1 race that is well known for yellowish hulls and their energy spheres.

The 1st was of a race known to "appear" out of thin air using gateway technology. As well as the galaxies best computer virus.

The 2nd is of a race that in Klingon means 'outsider'. In DS9, the Sword of Kah'Less was found on a world belonging to this race.

Thanks for the suggestions, but I want to do a TNG/Post Nemesis era mod. So those races don't fit for me. What I mean by less common is in terms of modding as usually the Federation, Klingons and Romulans get 90% of the attention.

Quote:

Originally Posted by Ragnar (Post 5252508)
Looks quite good, I like the idea of a modification about the Maquis-Cardassian conflict, was always something (to me) that was never fully represented in the TNG/DS9 series.

I like the idea of this, and it is the first thread I've read in my return :)

Yeah me too, I felt the Maquis had great potential, but were killed off. Producers and such, don't know a good thing when they have it.

starfox1701 February 25th, 2010 02:02 PM

Re: (COE) Clash of Empires
 
Well if the mod is firmly post Nemesis which in my mind means 10 years or more after ST X I would segest useing DJ Curtis' Fed for the base as he has enough designes to just about cover a full race by himself. Though wth there polies you would need to make your own meshes and textures but you would have good information to base the meshes on.

Sugar Spice February 26th, 2010 04:32 PM

Re: (COE) Clash of Empires
 
Looking awesome Majest! Keep up the great work! 43 ships for each race, wow! Will every ship class have specialweapons?

Majestic-MSFC February 27th, 2010 01:18 AM

Re: (COE) Clash of Empires
 
Thanks, oh and I prefer Majestic. ;)

Not all ships will have specials, I feel they distract from the game. I feel a player should be able to win a game and utilise their fleet without having to resort to specials. I am not sure if I am even going to include specials at this point, if I do they will be more canon rather than god-like. I guess I'll see when I get to it. At the moment I am focusing on finishing up the modelling. I will also be going back and revamping some of the models slightly as I feel I could do a few things better now.

Also all of you who are also on MSFC, go check out the "For the Union!" thread, I have just finished texturing the Cardassian Interceptor a Dominion inspired design. The first, well second completed (third modelled) design of a lineage of Dominion style inspired Dominion designs. :)

Terradyhne February 27th, 2010 02:06 AM

Re: (COE) Clash of Empires
 
those cardassians look great and like their texture style :cool:

Majestic-MSFC March 8th, 2010 06:30 PM

Re: (COE) Clash of Empires (Post one of Two)
 
Thanks Terradyhne.

I haven't done much at all with the Cardassians in the last week. I've been busy getting the remaining of my Battlestar Galactica ships finished and released on MSFC.

However I do have some new images for you non-MSFC members.

They are rather old, some dating back up to 3 months, however since I haven't posted them here yet I thought I would as they will obviously be new to those of you whom don't visit my site.

First up is the Kaldor, a model originally by Deamon this has become a Cardassian Gunship. This little beauty look many hours to do, somewhere in the area of 6-8 if I recall. More than I would've liked. I had to do some re-modelling on her as well as the full re-texture.







Next up on the list is an older design, dating back to the dawn of the 24th century. I'd like to introduce the Lakat, the Cardassian's version of the Constitution refit/Excelsior class. This was the ship that participated in first contact with the Federation and many fought in the Federation-Cardassian war of the 2350's and many were brought back into service during the Klingon-Cardassian war of the 2370's due to the heavy losses Cardassia suffered.







Moving along here we have the Vasad, a rebuild of the stock model and using some parts of Achilles Galor model. The Vasad I really liked and due to this I had to include an up to date model of her in COE. Again she is an older design, nowhere near as old as the Lakat however.






Majestic-MSFC March 8th, 2010 06:33 PM

Re: (COE) Clash of Empires (Post Two of Two)
 
Note: I had to double post due to the image restriction.

I think that will do for ships, at least for now. However I have done stations too, something that many mods and communities lack is stations. Something of a sort after gem. I found the same problem so I made some of my own, revamped some of the stock ones and used basically what I could to get an outcome that I am rather happy with.

First up is the torpedo turret. This is the stock model, slight altered mesh wise by me and re-textured. The Cardassian models in stock are some of the best in my opinion. Very clean mesh wise which made re-vamping them very easy.





The second on this list is the phaser turret, I kitbashed it from the torpedo turret and got some inspiration from one of Achilles Cardassian turrets he released years ago.





Next up is the sensor station, model by Achilles, slightly re-vamped by me and re-textured by yours truly.





The Mining stations is another Achilles design and model, again a slight re-vamp by me and re-texture.





Here we have Aad Moerman's starbase, re-vamped by me to become an outpost. All the Cardassian station textures are by him naturally used with permission. So a very slight re-texture on the main hull and that was it.





Achilles starbase, re-textured and re-vamped by me. This one took a fair while to do, longer than the turrets. But in the end it was well worth it I feel.





Finally here is a model by me, a research station. One of four or five research stations. I can't remember at this moment how many I have. But research plays an important role in COE so I needed more than the average mod.





Well that's it for now. C&CC is wanted and encouraged, feedback is always a great thing so please leave your opinions and suggestions and any ideas you might have on additional designs, not that I need a great deal as I am almost complete with the Cardassians. I only need a couple of more ship designs and the Cardassian ship yards to do. :)

Cpt.BenSisko March 8th, 2010 06:57 PM

Re: (COE) Clash of Empires
 
Spectacular stuff Majestic...I will be posting over at MSFC as well...can't wait to see what else you have in store for us..

starfox1701 March 9th, 2010 02:09 AM

Re: (COE) Clash of Empires
 
Looking good man.

Achilles March 9th, 2010 04:28 AM

Re: (COE) Clash of Empires
 
very cool, what you have done to the starbase in particular is fantastic.

Majestic-MSFC March 9th, 2010 01:06 PM

Re: (COE) Clash of Empires
 
Thanks guys. The only stations I have gotten really stuck on has been the shipyards, I am considering using the patch project and having shipyard hubs to be more true to the series.

Jetfreak March 9th, 2010 08:01 PM

Re: (COE) Clash of Empires
 
They're nothing short of spectacular buddy, :bows:

Awesome work

Flash525 March 10th, 2010 02:01 AM

Re: (COE) Clash of Empires
 
Quote:

Originally Posted by Majest (Post 5263740)
The only stations I have gotten really stuck on has been the shipyards, I am considering using the patch project and having shipyard hubs to be more true to the series.

I know first hand how tricky it can be to define shipyards, unless you're doing a Federation project; Federation shipyards are probably pretty straight forward.

If you do go for the hub idea, which would work well for the Cardassians, it may be worth your while looking at the yards in Borg Incursion (VR) and I think they're in Art of War too. The yards I speak of are those with a centerpiece, with 'arms' coming off them; I believe there is a 3-way yard, and a 5-way yard. You could start with the centerpiece, and then build each yard respectively?

This way, not only do you save space in your base, but you can also specify one arm with a specific build list. No doubt the items in question would need one of your retextures, but from what I've seen in this thread already, you seem to have the textures well in order.


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