Klingon concept (WIP)
This is a discussion on Klingon concept (WIP) within the ST:A2 Modding, Mapping and Editing forums, part of the Star Trek: Armada II category; wbelieve it or not this started life as the head of a Fek'Lar, I wanted to make a new science ...
| ST:A2 Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot! |
![]() |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
|
#1
| ||||
| ||||
| wbelieve it or not this started life as the head of a Fek'Lar, I wanted to make a new science ship. now it's comeing out alright but it just feels wrong somehow. Any thoughts appreciated. Spoiler: Last edited by Achilles; 2 Weeks Ago at 08:14 PM.. |
| Remove advertisements | |
| |
| |
|
#2
| ||||
| ||||
| it almost has a jem hadar feel to it... |
|
#3
| ||||
| ||||
| hmmm, well I dont see dominion but flip it around and, with a little work, it'd be an odd cardy design. |
|
#4
| ||||
| ||||
| true, but with the center piece at the front, it looks dominion-ish..in my opinion... but it most definitely looks cardy |
|
#5
| ||||
| ||||
| That's a very interesting design Achilles and has the prospect to because a ship of either Klingon, Dominion or Cardassian origin. I believe what is putting the design off from being Klingon or 'something missing' as you put it is the head. My suggestion is to put a more Klingon head or bridge or something to do with the head onto the model. Here is a quick photoshop to show you what I mean. Spoiler: Then all you need to do is throw a bridge or something on and it might work as you want as a Klingon design.
__________________ "Can talk the talk and will walk the walk!" "Given the fraudulent nature of this man's claims, I suggest a response that harkens back to our childhoods: Run. Run like hell!" – Professor Maximillian Arturo |
|
#6
| ||||
| ||||
| I agree with Majest, were the head wider, the ship would definitely be more klingon..... |
|
#7
| |||
| |||
| I think what Majest has done makes quite a difference to the ship, it did need more of a head to look like the Klingon design it should be. My only other thoughts, are to pop in a single-neck (instead of having the space between them), and to move the nacelles back a little. Typically, most Klingon vessels have their nacelles extruding more at the rear, it is only really the Bird of Prey which differs from this. My two cents.
__________________ ![]() |
|
#8
| ||||
| ||||
| i actually like the 2 neck design lets a progression of design be shown don't get me wrong its a goood design but idk seems that it has been done so much with all the Klingon ships. So i say let the neck be split Maj's take does improve the overall feel of the ship though.
__________________ Death becomes you |
|
#9
| ||||
| ||||
| I like that, just needs a bridge at the front. simply place a nice block there, so it stands out. |
|
#10
| ||||
| ||||
| I'd try widening the head without moving the neck spars, add a bridge modal and underside weapons bulb if she doesn't have one. Also lose the mini necelles on the upper stern. They are to delicate looking. I'd make them bigger and bring them in closser to the hull. Make them aft guns or big impuse engines maybe. Hold off on shifting the mains further back though.
__________________ When First we Met Twas Last we Met Until we Meet Again |
![]() |
| Bookmarks |
« Previous Thread
|
Next Thread »
| Thread Tools | |
| Display Modes | Rate This Thread |
| |
All times are GMT -7.













When First we Met Twas Last we Met Until we Meet Again 



Linear Mode
