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#1
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| been meaning to do this for a while, it's not very detailed but then again it aint a big ship. Spoiler: |
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#2
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| looks good. would i be correct in the assumption that more klingies are on the way? |
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#3
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| yeah, I seem to be in the mood. need to find some designs to do though. |
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#4
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| Doesn't need to be that detailed, it was meant to blow up after all. From the look of it, she uses the texture set of your previous release. Which is always a plus for commonality. Quote:
You can also take a look at GhostRider's meshes, if you can get permission anyway...: link
__________________ ![]() ![]() Last edited by Jetfreak; October 31st, 2009 at 11:11 PM. |
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#5
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| Looking great Achilles, and as the others have said detail isn't a must for a ship that is sucidal. Love the quality you are pumping out lately.
__________________ Star Trek Armada 2 Projects I'm Involved With: "(YY) Yesteryears Co-Producer" "(COE) Clash of Empires Producer" "(PRP) Parallels Release Project Producer" "(HFC) Halo Fleet Command Advisor and Hoster" |
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#6
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| err, same base color but I make the textures for each ship from scratch... can't stand stretching. I'll check the site in the morning |
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#7
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| i've found that klingon designs are hard to locate.... good ones anyway... most are either based off of each other or just not very interesting.... |
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#8
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| looks good, needs some windows.
__________________ ST XI sucks and isn't worth the name Star Trek !! |
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#9
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| I'd agree that there doesn't seem to be much with it, and it does look a bit... dull, but then, as has already been pointed out, there doesn't really need to be a huge amount of detail for a ship that is built specifically to blow itself up. ![]() Looks Neat!
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#10
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| Glad to see someone finally re-working this design, and as always you've done it very well. Nice work
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