MAde a quick Jach Eng.
This is a discussion on MAde a quick Jach Eng. within the ST:A2 Modding, Mapping and Editing forums, part of the Star Trek: Armada II category; I like that. It's just a shame the shockwave weapon is near useless in A2 due to the lack of ...
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#11
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| I like that. It's just a shame the shockwave weapon is near useless in A2 due to the lack of shielding on the Jach'eng and the fact that you can warp away from the shockwave before it hits. |
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#12
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| hmm, well warp aint a problem in my mod, and you can always use it when some idiot builds a turret wall I guess. I have increased shielding on them. The Phoenix is cloakable aswell. |
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#13
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| never liked the ship design, but your work is great, as usual. Though, if you want to, id suggest editing the bridge/front a bit, because it seems a bit flat to me. Quote:
Last edited by F/\}{IŽ3$; 3 Weeks Ago at 05:57 AM.. |
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#14
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#15
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ive never had that happen in A2....never let them build em either usually i have a pretty good mixed fleet by then and go to work on the outlying bases etc. A1 on the other hand is a pain, they crank those ships out and send them along with battleships and cruisers towards my main base. on the destructiveness though i agree, usually cant rebuild that base after that. Simply have to move on to another. Falls behind and is a pain in the ..... you know lol
__________________ Death becomes you Last edited by FallenGraces; 3 Weeks Ago at 09:07 AM.. |
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#16
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| i think the the suicide ships should be the most decorated... i don't know about you but if you're blowing up your ship for the greater good of your people it should probably look a little more flashy than a mining freighter |
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#17
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| Achilles, you might want to check with Atolm on his Klingon designs as I know he has quite a few of them. Thy used to be posted online but the link isn't working any longer. I know MAP made some of them so he might be a good POC as well. |
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#18
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| Great stuff Achilles, looking forward to this one
__________________ Looks pretty. What do we blow up first? "Would you like a large or a small crater, sir?" "Just get us inside without killing the squad, okay Scorch?" ―Scorch and Boss ―Formerly HighGuardKnight |
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#19
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I can't think of any examples, but for something that is going to make an impact, you really want to have it standing out, as if to shout out to the enemy "I'm coming, I'm scary, I'm gunna destroy you, and they're ain't shit you can do about it". ![]() A nice start mind, don't get me wrong, just could do with some.. touching up maybe?
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#20
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| Hmmm, some klingon markings and elaorately placed text should do it some good. I agree.
__________________ ![]() "When you are face to face with a difficulty, you are up against a discovery." |
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ive never had that happen in A2....never let them build em either usually i have a pretty good mixed fleet by then and go to work on the outlying bases etc. A1 on the other hand is a pain, they crank those ships out and send them along with battleships and cruisers towards my main base. on the destructiveness though i agree, usually cant rebuild that base after that. Simply have to move on to another. Falls behind and is a pain in the ..... you know lol







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