rifraf: I just read through the .ODF you posted above, and I found nothing that suggests the cause of the crash readily within the .ODF contents-- it's programmed perfectly, the weapons referenced are all stock, the #include and other commands are syntax-perfect, and there aren't any obvious sorts of questions to ask.
Which leads me to ask three other questions:
1) Can you get the model to load in Storm3D?
2) Is every required .ODF listed as being stock in the .ODF present in your game?
3) You're sure you followed the install instructions and didn't leave anything (like a stray emitter sprite or something) else out?
Assuming the answer to all of the above is "yes, what do you think I am, an idiot?", believe me, this is a puzzle for me as well.
Two things I'd recommend:
- try removing those divider lines made up of *s-- there's an oddly placed space in the text you've posted above.
- try using a different Dawnstar .ODF (like the version Jet remade from the original-- I'm still partial to the soft blue of the original myself) or scratch-build one yourself, but either comment out or leave out ALL weapons and unnecessary text / comments.
I love the Dawnstar. I'd expect to see it in any Trek film fleet or TV show task force that Starfleet put together post-Nemesis. And I'm not sure exactly why she's playing hard-to-get with you, but I'll be very happy to see this issue resolved for you.
