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Old April 3rd, 2009   #1
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exclaim dinosaurJR's Halo Mod

Well, its good to be back...

Anyway,

I am currently working on a Halo conversion for A1, and intend to update this thread every now and then...

I am in a bit of a rush just now - Im heading on a snowboarding trip so details will be forthcoming - but know this - This mod will rock (at least I hope so).

However, to first things first - The name.

I have a few thoughts, but I would be interested to have some community input as well - many hands light work etc...

I am thinking;

Halo: Strategy Evolved

Halo: Armada Evolved

Halo: Fleet Commander

Halo: Fleet Combat

Which do you guys think is best? Im open to other suggestions?

More info in a week or so...
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Old April 3rd, 2009   #2
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Default Re: dinosaurJR's Halo Mod

So you are going to convert models from Halo to Armada?



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Old April 3rd, 2009   #3
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Default Re: dinosaurJR's Halo Mod

Nice too see you plan to carry on with this, I quite like the sound of Halo: Fleet Command, rather than Commander.

And IKS - from what I've seen, hes doing all the models and textures himself, no converting

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Old April 3rd, 2009   #4
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Default Re: dinosaurJR's Halo Mod

Go with Halo: Fleet Command
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Old April 3rd, 2009   #5
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Default Re: dinosaurJR's Halo Mod

Number 3 sounds good

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Old April 3rd, 2009   #6
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Default Re: dinosaurJR's Halo Mod

kinda like one but i have to agree 3 is better...A1 huh glad o see its still kicking....cause thats all i mod

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Old April 3rd, 2009   #7
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Default Re: dinosaurJR's Halo Mod

kinda like one but i have to agree 3 is better...A1 huh glad to see its still kicking....cause thats all i mod

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Old April 13th, 2009   #8
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Default Re: dinosaurJR's Halo Mod

Ok, thanks for the help all,

Halo: Fleet Command...

Has a ring to it...

As for any converting etc... All models and textures etc... will be by me... does anyone remember the pain that Ultimate Dragon went through with his Halo mod? Just because there was a chance that some of the material was ripped?

So I state clearly that no materials used in this mod will come directly from any of the Halo games - although the Halo universe and all contents there in are the intellectual property of Bungie, all of the materials in this mod are by me - and some are even my own designs.........

But more later - I will post a complete list of what I plan to do later today - maybe tomorrow... I need to do some work after all...
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Old April 13th, 2009   #9
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Default Re: dinosaurJR's Halo Mod

Oh, also, all of the A1 modders that are still at large - please keep checking in here, as I have very little experience of modding A1 - I may need your help...;-)
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Old April 14th, 2009   #10
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Default Re: dinosaurJR's Halo Mod

Ok, here is the unit list as I see it so far... The stuff in red is yet to be started on, the stuff in black started but not finished - the stuff in green is in game and working well...(of course, there arent any green entries yet)

UNSC Unit List;

StationaryUnits;
UNSC Forward Support Command Post
UNSC Orca Class Anti Capital Ship Mine
Mobile Units;
UNSC Type 61 Support Frigate (new design)
UNSC C-307 Longsword Multi Role Attack Craft
UNSC Type 52 Attack Frigate (in amber clad type)
UNSC Type 43 Destroyer (iroquois type)
UNSC Thermopylae Class Advanced Cruiser (new design)
UNSC Avalon Class Missile Cruiser (new design)
UNSC Halcyon Class Reinforced Cruiser (Pillar of Autumn Type)
UNSC Marathon Class Heavy Cruiser
UNSC Trafalgar Class Dreadnaught (new design)
UNSC Prowler Class

Covenant Unit List;

Stationary Units;
Vectoring Node
Covenant Ogre Anti Capital Ship Mine
Mobile Units;
Support Ship
Needler Corvette
Jiralhanae Frigate (as in the book "Ghosts of Onyx")
CPV Class Destroyer
CCS Class Cruiser (Truth and Reconcilliation Type)
Reverence Class Super Cruiser (as in the book "ghosts of onyx")
Assault Carrier (As seen in Halo 2 & 3)

Flood Unit List;

Stationary Units;
Gravemind
Mobile Units;
Flood Hybrid Sentinel
Infection Form Ship

Forerunner Unit List

Stationary Units;
Maginot Sphere Remnant
Sentinel Production Facility
Resource Collection Hub

Mobile Unit List;
Onyx Sentinel Config 1 (Construction) (as in the book "ghosts of onyx")
Onyx Sentinel Config 2 (Combat Single) (as in the book "ghosts of onyx")
Onyx Sentinel Config 3 (Combat Pair) (as in the book "ghosts of onyx")
Onyx Sentinel Config 4 (Resource Collector) (as in the book "ghosts of onyx")

This is what I want to put into this mod so far... Im thinking of hero ships and map units too - but time will tell.

I will get to posting some images when I get time...

Of course, i'm open to some suggestions from the community as well...

Dear science, please start solving problems and curing diseases or shut the fuck up.
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