Im planning on updating less in the future - possibly once a month, that way there will be more to tell you all about...
Sort of an official monthly update type situation...maybe bi - monthly...
Anyways,
I have completed the first UNSC capital ship texture...
Spoiler:
This is the UNSC Type 52 Frigate I will be using for this mod.
I have two versions - one is the shiny just out of the factory new frigate texture, and the other...well lets just say its got a few miles on it, eh?
Yes, those are sharks teeth - I figured if its good enough for WW2 pilots, its good enough for the UNSCDF... But the question is, which texture should I use?
I was thinking the clean one for a standard unit, the dirty one for a hero / map unit (I was thinking UNSC Avenger, if you get my drift...?)
Oh, and thanks for the help / feed back so far guys!
Dear science, please start solving problems and curing diseases or shut the fuck up.
Thats an absolutely outstanding texture (and model too) there and I agree with your choice on having the clean one for the buildable and dirty for the hero.
Thats an absolutely outstanding texture (and model too) there and I agree with your choice on having the clean one for the buildable and dirty for the hero.
Pretty much exactly what I was gonna say lol, well done indeed the ship looks amazing, and I agree with Majestic; clean for the buildable and roughed up for the hero
I wonder what would happen if someone was to take the UNSC, the UFP, the Galactic Empire, the Colonial Fleet, and the Minbari and fling them into a meatgrinder...
The Covenant Assault Carrier is quite possibly my favourite ship design from the Halo series, and you've done a fantastic job of creating it! I love the detal and the textures look excellent. Well done indeed!
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