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Old May 4th, 2009   #31
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Default Re: dinosaurJR's Halo Mod

Very cool, and very Covenant lol, I can't really see much more you can do with it, the colouring and everything looks about right.

Nicely done

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Old May 4th, 2009   #32
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Default Re: dinosaurJR's Halo Mod

I agree with Dan, really nice work.


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They fixed it. Then they re-broke it. They'll fix it again. Then it'll break again. It's why they call themselves Break Media. It's what they do.
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Old May 8th, 2009   #33
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Smile Re: dinosaurJR's Halo Mod

hey, just another wee update.

Im planning on updating less in the future - possibly once a month, that way there will be more to tell you all about...

Sort of an official monthly update type situation...maybe bi - monthly...

Anyways,

I have completed the first UNSC capital ship texture...

Spoiler:
This is the UNSC Type 52 Frigate I will be using for this mod.



I have two versions - one is the shiny just out of the factory new frigate texture, and the other...well lets just say its got a few miles on it, eh?


Yes, those are sharks teeth - I figured if its good enough for WW2 pilots, its good enough for the UNSCDF... But the question is, which texture should I use?

I was thinking the clean one for a standard unit, the dirty one for a hero / map unit (I was thinking UNSC Avenger, if you get my drift...?)

Oh, and thanks for the help / feed back so far guys!
Attached Images
File Type: jpg UNSC Frigate.jpg (58.0 KB, 8 views)

Dear science, please start solving problems and curing diseases or shut the fuck up.
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Old May 8th, 2009   #34
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Default Re: dinosaurJR's Halo Mod

Thats an absolutely outstanding texture (and model too) there and I agree with your choice on having the clean one for the buildable and dirty for the hero.


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Old May 8th, 2009   #35
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Default Re: dinosaurJR's Halo Mod

Quote:
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Thats an absolutely outstanding texture (and model too) there and I agree with your choice on having the clean one for the buildable and dirty for the hero.
Pretty much exactly what I was gonna say lol, well done indeed the ship looks amazing, and I agree with Majestic; clean for the buildable and roughed up for the hero

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Old May 9th, 2009   #36
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Default Re: dinosaurJR's Halo Mod

awesome... now I need to find a copy of A1 so I can play this when it's done.
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Old May 27th, 2009   #37
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Default Re: dinosaurJR's Halo Mod

Thanks for the positive feedback guys!

Even if you dont have A1 - it really doesnt take much to convert to A2...

I might even do it myself when I get my new laptop...

Anyways, here is what Ive been up to

Spoiler:
I cannot stress enough that all models and textures are by me - NOT ripped in any way from the original Halo content.



Spoiler:
Ok, I know this isnt in game, I was just playing around...



I hope to have more done in the next couple of weeks

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Old May 27th, 2009   #38
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Default Re: dinosaurJR's Halo Mod

This mod is looking really, really cool.

I wonder what would happen if someone was to take the UNSC, the UFP, the Galactic Empire, the Colonial Fleet, and the Minbari and fling them into a meatgrinder...

"Let us all...unite!"
- Charlie Chaplin
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Old May 27th, 2009   #39
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Default Re: dinosaurJR's Halo Mod

The Covenant Assault Carrier is quite possibly my favourite ship design from the Halo series, and you've done a fantastic job of creating it! I love the detal and the textures look excellent. Well done indeed!

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Old May 27th, 2009   #40
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Default Re: dinosaurJR's Halo Mod

These are starting to look really good. Good news to hear you are thinking of an A2 version. It will be well worth the wait.

I can't even begin to tell you why - n0e

Contact Freyr if you're really curious.
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