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-   -   dinosaurJR's Halo Mod (http://forums.filefront.com/st-a2-modding-mapping-editing/396208-dinosaurjrs-halo-mod.html)

Dan1025 October 9th, 2009 06:46 PM

Re: dinosaurJR's Halo Mod
 
Well I've been hard at work creating new weapon effects and I have 3 new ones to show you here:

Fuel Rod Launcher - A mid-ranged, slow moving weapon assigned to the Gigas Bomber. It does a fair amount of damage, more than a plasma cannon but less than the weapons on larger warships.



I created that one to closely resemble the fuel rod weapon you can use in Halo2.

Plasma Torpedo - A powerful, fairly small moving torpedo weapon found on larger ships such as cruisers and the massive Assault Carrier. It does a large amount of damage, but has a slow firing rate.





I designed the torpedo effect to look like the ones you see hitting the Pillar of Autumn in the first Halo cutscene.

Heavy Needler - A larger, more powerful version of the common handheld weapon, the weapon has a very fast firing rate, though each projectile does very little damage, it takes a large number of hits to destroy a large ship. The projectiles are slow moving, but will track their targets over longer distances than most weapons.



Fairly obvious the inspiration for this one, I just tried to make it as similar to the needler projectile from the handheld weapon as possible.

Enjoy, and as always comments are welcome :)

Iashar Koranin October 10th, 2009 10:47 AM

Re: dinosaurJR's Halo Mod
 
Those are beautiful weapons Dan:nodding:... I'm very impresed, can I test some?? please??

CanadaMan7 October 12th, 2009 04:24 AM

Re: dinosaurJR's Halo Mod
 
Hey dinosaurJR,

Shoot me an email at cornonthejake@bellsouth.net

This stuff is all awesome!

dinosaurJR October 12th, 2009 04:53 AM

Re: dinosaurJR's Halo Mod
 
Hey CanadaMan7 - I will - and thanks! - Im very proud of the team and what we have achieved so far! Please, if you want to see more, try here;

Halo Fleet Command - MSFC

Although I think I already posted this link in the SOSE forum ;)

CanadaMan7 October 12th, 2009 07:18 PM

Re: dinosaurJR's Halo Mod
 
Yeah, I tried to get onto your forums. But its doesn't appear to be working for me...

Spoiler:

This is what happens when i try to view your regular forums
http://i38.tinypic.com/2ewcv1v.jpg


Spoiler:

And this is what happens when I try to register
http://i36.tinypic.com/v4ym3c.jpg


But yeah, I replied to your email, incase you haven't already seen it.

Majestic-MSFC October 12th, 2009 08:41 PM

Re: dinosaurJR's Halo Mod
 
CanadaMan7, I am the Administrator of that site, I apologise for the problems currently occurring.

These issues I have been unable to fix due to for the past 18 months my life has been in an up-turn with various family disasters, hospital visits and personal matters/issues that almost caused by death plus other ringarooma that I don't need to go into.

However hopefully as things settle down and my stress levels decrease (i'm like a boiling kettle these last few months) I'll be able to fix them. Currently my main focus concerning the site is to get a new skin up that will remove those issues for guests and people trying to register.

However you can PM me if you wish as you already have the link so it's no advertising on my part and I can manually register you. All I need in the PM is the following:

  • Username
  • Password
  • Active Email Address
Kind Regards,
- Majestic

dinosaurJR October 12th, 2009 10:19 PM

Re: dinosaurJR's Halo Mod
 
Ringarooma, eh? I dont think that even begins to scratch it... But thanks Majest - you come to the rescue once again...

But yay! yet another convert to the MSFC army of darkness.... mwahhahhahhaaaaa!!!!!11!!11!1oneone1111!!!!!!eleve nytone!!!!!!!!!!11one!!

PX EarthForce October 16th, 2009 05:12 PM

Re: dinosaurJR's Halo Mod
 
What is it with everyone in this thread's obsession with the Covenant? (traitorous dogs! :p )

any chance for some UNSC images? like a Prowler, or a Destroyer? (hint hint) :D

Dan1025 October 17th, 2009 03:54 PM

Re: dinosaurJR's Halo Mod
 
We're working on the mod on a race-by-race basis, releasing each one as it's finished, the Covenant are simply being done first. After the Covenant we'll be doing the UNSC, then the Flood and Forerunners. Just be patient, we'll get to it :)

PX EarthForce October 17th, 2009 05:26 PM

Re: dinosaurJR's Halo Mod
 
Quote:

Originally Posted by Dan1025 (Post 5042335)
We're working on the mod on a race-by-race basis, releasing each one as it's finished, the Covenant are simply being done first. After the Covenant we'll be doing the UNSC, then the Flood and Forerunners. Just be patient, we'll get to it :)

dang, my scheme has been foiled!

oh well, its worth the wait.


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