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Armada II - Dawn of War

This is a discussion on Armada II - Dawn of War within the ST:A2 Modding, Mapping and Editing forums, part of the Star Trek: Armada II category; Originally Posted by Tycoon A promising start, though this is going to get confusing when people start labelling projects. We ...

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  #21  
Old June 14th, 2008
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Default Re: Armada II - Dawn Of War

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Originally Posted by Tycoon View Post
A promising start, though this is going to get confusing when people start labelling projects. We can no longer say 'DoW' as people wont know if we are on about this Dawn of War project, or KA2's Dogs of War project.
Whoa Ka2? You meant K7A right?
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  #22  
Old June 14th, 2008
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Default Re: Armada II - Dawn Of War

You see, this is exactly the type of confusion I am on about. So many people / project with names that are oh-so-similar, I get confused.
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  #23  
Old June 14th, 2008
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Default Re: Armada II - Dawn Of War

I could always rename it...
I see it now
Hour Zero - The Dawn of War during the Year of Fire
That any good? thats a way to confuse every one lol
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  #24  
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Default Re: Armada II - Dawn Of War

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Originally Posted by Fireball_VI View Post
I could always rename it...
I see it now
Hour Zero - The Dawn of War during the Year of Fire
That any good? thats a way to confuse every one lol
Would be a long project name thats for sure, and would confuse the hell out of everyone haha. Dawn of War will be find, just people will have to remember to decipher between Dawn of War and Dogs of War when saying 'DoW'.
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  #25  
Old June 14th, 2008
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Default Re: Armada II - Dawn Of War

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Originally Posted by Fireball_VI View Post
I could always rename it...
I see it now
Hour Zero - The Dawn of War during the Year of Fire
That any good? thats a way to confuse every one lol

Brilliant! Go for it. The acronym alone will takes ages type in, lol.
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  #26  
Old June 21st, 2008
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Default Re: Armada II - Dawn Of War

HZ - TDOWDTYOF, it's fantastic

Anywho, a brief break from working on FT for the past two days.
So far i've just been cleaning up/enhancing some textures.

I retextured the Klingon orbital metal station (a really quick one) as a place holder (metal will not be mined through planets, it's just so I can make the AI be able to mine metal without changing anything)

I also created a mining station that i'm very fond of. With this baby I dont think you want to raid a Klingon mining operation any time soon, okay so it's not that powerful, but with the freightors and station being armed, I dont think you want to run around with small ships to raid thier mining operations.

Then the final pic is of a shipyard i'm doing. I think the model is final, i've tried to make it look like...almost like some sort of bone structure lol...
The top is for construction, bottom for repair. I am still undecided on whether or not i'm arming this one... I dont think so though, just because it's Klingon, does not impl that it must be armed
Attached Images
File Type: jpg Snapshot003.jpg (235.1 KB, 34 views)
File Type: jpg Snapshot009.jpg (253.6 KB, 30 views)
File Type: jpg Snapshot030.jpg (341.7 KB, 28 views)
File Type: jpg Snapshot028.jpg (294.6 KB, 39 views)
File Type: jpg yard.jpg (49.5 KB, 29 views)
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  #27  
Old June 21st, 2008
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Default Re: Armada II - Dawn Of War

Wow, those are really great stuff. I really like the retexture on the orbital facility. It's waaaay better than the stock one ;D
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  #28  
Old June 22nd, 2008
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Default Re: Armada II - Dawn Of War

Very Nice
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  #29  
Old June 23rd, 2008
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Default Re: Armada II - Dawn Of War

Brilliant, how fast you are able to create that amount of quality models.
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  #30  
Old June 26th, 2008
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Default Re: Armada II - Dawn Of War

Thank you, today when I got home from work I fininshed off the yard's textures, before I try to sleep here are a couple of pics,
on a topish view and 2 a bottom view with a d6 under repair.
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