Armada II - Dawn of War
This is a discussion on Armada II - Dawn of War within the ST:A2 Modding, Mapping and Editing forums, part of the Star Trek: Armada II category; A promising start, though this is going to get confusing when people start labelling projects. We can no longer say ...
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#11
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| A promising start, though this is going to get confusing when people start labelling projects. We can no longer say 'DoW' as people wont know if we are on about this Dawn of War project, or KA2's Dogs of War project.
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#12
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| That's true, lol. I've gotta say, Mike, I'm impressed with your work. I remember back in "the old days" when you and I both started modding, and when you first started on what would eventually turn into this project, whilst I was impressed with your models back then, I'm still surprised (in a good way) now. This is a huge improvement! If you need a hand with anything, if there are any problems or bugs, you know where I am. =) PS: I agree with Tain_Enabrain, that D6 is awesome!
__________________ Atlantis |
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#13
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| very nice renders there, especially the constitution. But ingame shots would be more interesting^^ |
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#14
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| Thanks for all the support guys! Wow Atlantis! Nice to see you around! It's been a long time eh? I might take you up on that offer soon though ![]() Good idea on a teaser pack, might do that sometime soon! As for some ingame screenshots, I got the d6 ingame today. Here are some shots, one shot is of the d6 and my attempt at giving it speculars and bump...it turns all funky! Oh and I also just included a shot of a D2 about to get whiped by a Loknar, not before launching a couple of missiles though. |
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#15
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| The plasma trails look great too!
__________________ When First we Met Twas Last we Met Until we Meet Again |
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#16
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| Thanks, I actually created it in 3ds max using a particle system and some video post effects. I then took 16 renders of 16 different frames, did some copy pasting, some cropping and made the file. My origional file was like 1024x1024, (or 2048 x 2048?) and I resized it for A2, wasnt sure how to make it use the giant ones (or if it was worth to do so). It could perhaps use some blur but i'm not sure, just wanted to get something green ingame so I dont see green engines bleed red |
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#17
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| No blur, though look closeest to TWOK effec ts from the engine damage on the Reliant.
__________________ When First we Met Twas Last we Met Until we Meet Again |
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#18
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| Thanks bud, i'll leave it as it this then. 2 More screenshots before I dissapear into working on FT for a bit |
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#19
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| Fininshed a freighter on Monday, thought i'd post some pics of it now that I have some time to do so. |
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#20
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| looks great.
__________________ RICH |
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