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Old May 21st, 2007   #1
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Default Adding ships/stations to the AI?

How do you add ships & stations to the AI so that the computer will build them in single player and instant action missions?!?!?



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Old May 21st, 2007   #2
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Default How to add ships and stations to the AI....

well you have to go into the AI files.. find the build list file for race to want to add ships + stations to... open the file and you will see build lists labeled... Phase I. Base & Yard, Phase II. Research, Phase III. Advanced Shipyard, Phase IV. Advanced Research, Phase V. Ship Upgrade and Endgame,.... add the ship or station to the appropriate list... and while your at it go on head and add the ship or station to the other build list files for that race... the files are using the federation as the example... (federation_defensive_list), (federation_endgame_list), (federation_instant_action_build_list), (federation_offensive_list)
that way your ship will be build able to the AI throughout the whole game...
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Old May 21st, 2007   #3
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Quote:
Originally Posted by jameskirk13 View Post
well you have to go into the AI files.. find the build list file for race to want to add ships + stations to... open the file and you will see build lists labeled... Phase I. Base & Yard, Phase II. Research, Phase III. Advanced Shipyard, Phase IV. Advanced Research, Phase V. Ship Upgrade and Endgame,.... add the ship or station to the appropriate list... and while your at it go on head and add the ship or station to the other build list files for that race... the files are using the federation as the example... (federation_defensive_list), (federation_endgame_list), (federation_instant_action_build_list), (federation_offensive_list)
that way your ship will be build able to the AI throughout the whole game...
Okay. I'm VERY new at this. What about the numbers in the list? What is what?


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Old May 22nd, 2007   #4
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Old May 22nd, 2007   #5
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What the numbers are are explained at the top of the file like so

Syntax: "ODF name", number to build, base to build at, max number from this line, min tech level

So

"fmining", 1, 1, -1, 0, // mining stations
This would build one Federation mining station, at their first base (primary base), it would only build one from this section (I think), and the minimum tech level required by the AI to build it.

Hope that helps in a mildly confusing way
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Old May 22nd, 2007   #6
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Quote:
Originally Posted by ragnar603 View Post
What the numbers are are explained at the top of the file like so

Syntax: "ODF name", number to build, base to build at, max number from this line, min tech level

So

"fmining", 1, 1, -1, 0, // mining stations
This would build one Federation mining station, at their first base (primary base), it would only build one from this section (I think), and the minimum tech level required by the AI to build it.

Hope that helps in a mildly confusing way

Makes sense.....


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Old May 22nd, 2007   #7
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yawn:

Armada 2 Files - AI Files for Beginners Tutorial

I spent ages writing that tutorial, be nice if people used it

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Old May 22nd, 2007   #8
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Quote:
Originally Posted by AdmarilRyan View Post
yawn:

Armada 2 Files - AI Files for Beginners Tutorial

I spent ages writing that tutorial, be nice if people used it
I myself use it mate, nice work on it.


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Old May 23rd, 2007   #9
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Hello:
Even though I learned some of the AI editing by following the Norway Class minimod (and how the author added that ship to the AI), I find this tutotial both good and useful.
Thanks for the tutorial

"And the Lords anointed a leader to guide the caravan of the heavens to their new homeland..."
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Old May 23rd, 2007   #10
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Quote:
Originally Posted by AdmarilRyan View Post
yawn:

Armada 2 Files - AI Files for Beginners Tutorial

I spent ages writing that tutorial, be nice if people used it

Humblest apologies. I am new to this modding thing. Mostly have been adding downloaded stuff. Will check out your tutorial right away. Sorry I missed it.


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