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Re: new weapon for a starbase It's easy. The first odf has a line called range. increase it to increase the range. and the second was the one i highlighted red. It says party size. |
Re: new weapon for a starbase ok so i went back to the normal commando team, i have 3 pods in 3 hard points but their not launching, is that because i have 3 of them or would that be bacause i messed some thing else up. the commando teams on the ship still works fine. |
Re: new weapon for a starbase It's because there are 3 of them. The engine doesn't know how to handle 3 of the same special weapon when you click the button. This is an option. Save the originals under differnet names. like gkcteam1.odf gkcteam2.odf gkcteam3.odf something important is to make sure you place them in differnet button slots and add the buttons to the gui_global file. |
Re: new weapon for a starbase ....... well that sucks oh well thanks for all your help, i am thank full for it. |
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