Which files need to be modded to change the layout of the instant action (game setup) screen.
Are there any tutorials out there on this topic.
3625803
Re: Modding the Instant Action Screen
AdmarilRyan
April 11th, 2007 12:24 PM
I'm not sure the layout can be changed, the images are in the bitmaps/mutisetup
There is however every chance the layout can be changed, if it is possible, it would probably be in a gui_xxxxxxx.CFG file, which are located in the misc folder, I skimed the generic ones really quickly and didn't find anything, but all the in game GUIs are contained there so it is logical that the pre-game setup ones could be too.
3625880
Re: Modding the Instant Action Screen
elevatormusic
April 11th, 2007 01:09 PM
I don't believe the instant action layout can be changed, as Ryan mentioned, and as I just double checked, the misc folder seems to contain only the layouts for the various races.
Also, double checking that recent FO news piece about the new game menus it doesn't look like they were able to alter the layout of the instant action menu...
The textures are fair game though, I know Freyr's made one, and there are probably others out there... or ones being made for mods.
3626837
Re: Modding the Instant Action Screen
Freyr
April 11th, 2007 11:44 PM
Quote:
Originally Posted by elevatormusic
I don't believe the instant action layout can be changed, as Ryan mentioned, and as I just double checked, the misc folder seems to contain only the layouts for the various races.
Also, double checking that recent FO news piece about the new game menus it doesn't look like they were able to alter the layout of the instant action menu...
The textures are fair game though, I know Freyr's made one, and there are probably others out there... or ones being made for mods.
I believe that the layout is hardcoded, and the A2 EULA specifically forbids changes to the executable so we can't change this.
3627199
Re: Modding the Instant Action Screen
AdmarilRyan
April 12th, 2007 03:07 AM
Quote:
Originally Posted by Freyr
I believe that the layout is hardcoded, and the A2 EULA specifically forbids changes to the executable so we can't change this.
Forbids changes? I've seen it changed several times especially in fleetops, lol
But on the point, you can still do a lot of image changes and make it appear very different (as Fleetops does)
3627821
Re: Modding the Instant Action Screen
Freyr
April 12th, 2007 10:22 AM
Quote:
Originally Posted by AdmarilRyan
Forbids changes?
Yes, its fairly specific on this point especially with the definitions of the program contained in the first paragraph. Unlike other areas of the license there are no holes.
Quote:
Originally Posted by A2 EULA
YOU SHALL NOT:
(#7) Reverse engineer, derive source code, modify, decompile, disassemble, or create derivative works of this Program, without the express prior written consent of Activision.
This is varied slightly by the "PROGRAM UTILITIES" license which actually creates rights that were otherwise revoked by the EULA. It allows us to create "new game materials" under certain conditions, however it is specifically stated in paragraph four that new game materials shall not modify certain files, including the executable.
3629858
Re: Modding the Instant Action Screen
Flash525
April 13th, 2007 12:40 PM
The Fleet Operations Team are in trouble if what you say is true Freyr. For they have a modified .exe file. Do they not?
Likewise, in regards to changing the opening introduction, and the menus and such. I've had some experience (am changing them for Zero Hour). One thing I will tell you, it is bloody tedious work.
3630885
Re: Modding the Instant Action Screen
DOCa Cola
April 14th, 2007 07:24 AM
Fleet Operations is as forbidden as the inofficial milkshape sod importer/exporter is.
3630958
Re: Modding the Instant Action Screen
AdmarilRyan
April 14th, 2007 09:39 AM
Maybe the milkshape converter is illegal, although I haven't seen where it is written that producing a program that can convert models for the game is wrong so I doubt it is. Even if it is wrong, just because a man walks down a street and robs a shop doesn't give everyone else a right to. (ie: it doesn't make you any more right.)
edit: I've just realised we are disgressing a little from the main point with an argument we'vew had a hundred times before.
3631024
Re: Modding the Instant Action Screen
The Joelteon7
April 14th, 2007 10:14 AM
Quote:
Originally Posted by DOCa Cola
Fleet Operations is as forbidden as the inofficial milkshape sod importer/exporter is.
Difference between inoffical and illegal
Anyhow, please can we remain on-topic. If *another* thread needs to be made about Fleet Ops that can be done in a non-flaming manner, then we (me and Tycoon) may permit one, otherwise, please desist (on both sides). If another thread needs to be made regarding the do's and dont's of the EULA, then so-be-it, but not here. Thank you
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