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Old March 19th, 2007   #21
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Default Re: The Excalibur Project

Quote:
Originally Posted by Tycoon View Post
Zomg double post!
I have downloaded it, but i haven't yet added it to the game. As i said, sorry for the delay with the textures as this would have been up earlier, perhaps last night. From the pictures, it looks brilliant, so i recommend that everyone download this.


But, the model is rather high poly, even though Ash has put his time into reducing it to a very low level and hasnt lost any of the detail it had, so low end machines may not cope with this.

Great work mate.
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Old March 19th, 2007   #22
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Default Re: The Excalibur Project

Thank You very much And not to worry about the textures, the ship is up now (better late than never) and everything has worked out. Even though it would have been nice to have a smaller polied version, but I'm fairly happy with the result.

Hopefully, it wont be spammed (Excalibur Class X16 + Mission to Destroy Enemy Base = LAAAAAAAAAG).


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Old March 21st, 2007   #23
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Default Re: The Excalibur Project

Hello:
I agree with that. hopefully nobody will attempt that
The ship is looking goood, but I'm only watching at the normal one now, maybe someday I'll attempt the Transwarp on this one

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Old March 21st, 2007   #24
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Default Re: The Excalibur Project

Quote:
Originally Posted by Chiletrek View Post
The ship is looking goood, but I'm only watching at the normal one now, maybe someday I'll attempt the Transwarp on this one
There is an Transwarp variant in the pack, same as the normal one

Quote:
Originally Posted by AdmarilRyan View Post
I've never liked the excaliber purely because of the black bits on it, if not for that, it would be a fairly good design I think.
You could always open up Photoshop, and turn them white

Quote:
Originally Posted by AdmarilRyan View Post
This rebuild comes out at 7000 polys I believe, I remember a time when we had modders thrown into shark infested waters for models of above 2500 polys, lol
:lol: The good old days (when there was a bigger community, and more files).


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Old March 21st, 2007   #25
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Default Re: The Excalibur Project

I've never liked the excaliber purely because of the black bits on it, if not for that, it would be a fairly good design I think.

This rebuild comes out at 7000 polys I believe, I remember a time when we had modders thrown into shark infested waters for models of above 2500 polys, lol

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Old March 21st, 2007   #26
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Default Re: The Excalibur Project

Quote:
Originally Posted by AdmarilRyan View Post
This rebuild comes out at 7000 polys I believe,
Yeh, it is very high, but the thing people have to think about is the original poly count which was about 11500. Ash, i believe, did an awesome job reducing it.

Quote:
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I remember a time when we had modders thrown into shark infested waters for models of above 2500 polys
:lol:
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Old March 21st, 2007   #27
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Default Re: The Excalibur Project

Indeed a great job. I was kinda wondering if there was any chance of this being released for Armada 1. *biggest puupy dog eyes so humanly possible*

I tryed it out in the Demo and it looks amazing. Great work, really very great.

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Old March 22nd, 2007   #28
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Smile Re: The Excalibur Project

Hello:
I know there are both variants in the pack Tycoon, it is only that I prefer the normal one because I'm not used to see Fed ships with green glows
Good work to you and Gavin, and as I said in armada2files, I'm almost jealous.

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Old March 28th, 2007   #29
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Default Re: The Excalibur Project

Ok peeps, apparently there was an error with the download on A2Files, yet nobody had complained about it before saying it hadn't worked for them.

Thus:
Quote:
Originally Posted by #29
Ok, this is really strange. I've just downloaded it (to test it) and the three files above don't seem to work. This being the case, I shall re-upload it once I've sorted out the problems and what not.

What I don't understand, is how it has worked for everyone else, and then suddenly, it has errors, and half the files are missing.

In regards to this, has anyone else found a corrupt file, or is this only a recent event?
Quoted directly from the File Comments.

Has anyone downloaded this only for it be corrupt, or to have files missing? I'll be re-uploading it in time, but wouldn't mind knowing if this has always been corrupt, of if it has only recently become corrupt. If so, we need to figure out as to why that was.


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Old March 28th, 2007   #30
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Default Re: The Excalibur Project

As i said, this is only a recent error. There may have been a problem when it was uploaded via FTP and it may only be a problem on one of the Filefront download servers.

Try downloading it from another download mirror like PlanetMirror.
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