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-   -   The Excalibur Project (http://forums.filefront.com/st-a2-modding-mapping-editing/304532-excalibur-project.html)

Datarock March 19th, 2007 11:27 AM

Re: The Excalibur Project
 
Zomg double post!:p
I have downloaded it, but i haven't yet added it to the game. As i said, sorry for the delay with the textures as this would have been up earlier, perhaps last night. From the pictures, it looks brilliant, so i recommend that everyone download this.


But, the model is rather high poly, even though Ash has put his time into reducing it to a very low level and hasnt lost any of the detail it had, so low end machines may not cope with this.

Great work mate.:)

Flash525 March 19th, 2007 02:37 PM

Re: The Excalibur Project
 
Thank You very much :) And not to worry about the textures, the ship is up now (better late than never) and everything has worked out. Even though it would have been nice to have a smaller polied version, but I'm fairly happy with the result.

Hopefully, it wont be spammed (Excalibur Class X16 + Mission to Destroy Enemy Base = LAAAAAAAAAG).

Chiletrek March 21st, 2007 09:41 AM

Re: The Excalibur Project
 
Hello:
I agree with that. hopefully nobody will attempt that ;)
The ship is looking goood, but I'm only watching at the normal one now, maybe someday I'll attempt the Transwarp on this one :p

Flash525 March 21st, 2007 10:41 AM

Re: The Excalibur Project
 
Quote:

Originally Posted by Chiletrek (Post 3589696)
The ship is looking goood, but I'm only watching at the normal one now, maybe someday I'll attempt the Transwarp on this one

There is an Transwarp variant in the pack, same as the normal one :uhm:

Quote:

Originally Posted by AdmarilRyan (Post 3589710)
I've never liked the excaliber purely because of the black bits on it, if not for that, it would be a fairly good design I think.

You could always open up Photoshop, and turn them white :p

Quote:

Originally Posted by AdmarilRyan (Post 3589710)
This rebuild comes out at 7000 polys I believe, I remember a time when we had modders thrown into shark infested waters for models of above 2500 polys, lol

:lol: The good old days (when there was a bigger community, and more files).

AdmarilRyan March 21st, 2007 10:52 AM

Re: The Excalibur Project
 
I've never liked the excaliber purely because of the black bits on it, if not for that, it would be a fairly good design I think.

This rebuild comes out at 7000 polys I believe, I remember a time when we had modders thrown into shark infested waters for models of above 2500 polys, lol

Datarock March 21st, 2007 10:54 AM

Re: The Excalibur Project
 
Quote:

Originally Posted by AdmarilRyan (Post 3589710)
This rebuild comes out at 7000 polys I believe,

Yeh, it is very high, but the thing people have to think about is the original poly count which was about 11500. Ash, i believe, did an awesome job reducing it.:)

Quote:

Originally Posted by AdmarilRyan (Post 3589710)
I remember a time when we had modders thrown into shark infested waters for models of above 2500 polys

:lol:

Adam_Atlantian March 21st, 2007 06:44 PM

Re: The Excalibur Project
 
Indeed a great job. I was kinda wondering if there was any chance of this being released for Armada 1. *biggest puupy dog eyes so humanly possible*

I tryed it out in the Demo and it looks amazing. Great work, really very great.

Chiletrek March 22nd, 2007 12:36 PM

Re: The Excalibur Project
 
Hello:
I know there are both variants in the pack Tycoon, it is only that I prefer the normal one because I'm not used to see Fed ships with green glows :p
Good work to you and Gavin, and as I said in armada2files, I'm almost jealous.:D

Flash525 March 28th, 2007 12:03 PM

Re: The Excalibur Project
 
Ok peeps, apparently there was an error with the download on A2Files, yet nobody had complained about it before saying it hadn't worked for them.

Thus:
Quote:

Originally Posted by #29
Ok, this is really strange. I've just downloaded it (to test it) and the three files above don't seem to work. This being the case, I shall re-upload it once I've sorted out the problems and what not.

What I don't understand, is how it has worked for everyone else, and then suddenly, it has errors, and half the files are missing.

In regards to this, has anyone else found a corrupt file, or is this only a recent event?

Quoted directly from the File Comments.

Has anyone downloaded this only for it be corrupt, or to have files missing? I'll be re-uploading it in time, but wouldn't mind knowing if this has always been corrupt, of if it has only recently become corrupt. If so, we need to figure out as to why that was.

Datarock March 28th, 2007 12:14 PM

Re: The Excalibur Project
 
As i said, this is only a recent error. There may have been a problem when it was uploaded via FTP and it may only be a problem on one of the Filefront download servers.

Try downloading it from another download mirror like PlanetMirror.


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