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This is a discussion on Your Armada I & Armada II Projects within the ST:A2 Modding, Mapping and Editing forums, part of the Star Trek: Armada II category; Hey folks. I thought it was hightime I updated that blasted banner. With my new found confidence in 2d graphics ...

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  #61  
Old July 20th, 2007
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Hey folks. I thought it was hightime I updated that blasted banner. With my new found confidence in 2d graphics I put this together.



Thanks in advance. It's still 600x100 right?
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  #62  
Old July 22nd, 2007
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Whoops.. Forgot to tell you that I changed it for you (like two days ago) But yeah, it has been changed now. Better than the old one too
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  #63  
Old July 24th, 2007
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Default Star Ocean Update

Been a while since I did one of these and thought I should do a little update.

The Star Ocean Project will be expanding into Armada 2. As most of you have seen the Pangalactic Federation's Battleship, this is but a taste of a full race mod that will be released for A2. The Veendeni will also be released as a full race mod.

Missions for Armada 1 are coming along. Slowly, very slowly but still coming along. I'm working on a script for voice actors and a new beginning cinematic movie. New models and textures are being created as a revamp to the original mod. A big thing is a new Star Ocean Shield texture. I'm still experimenting with different coloured and styled shields.

There will be new Units to the Federation, they include the Achilles released on A2 files by HMS Frontier, the Nova class by 9 of nine and the Belamb class I created for the Birthday modding contest.

New Borg units include a new Transwarp Hub by Tycoon, a Tactical Fusion Cube(Dreadnought Cube) a New Assault ship and a specail ship called the Graviton that has a force wave weapon(Trying to make one that pulls ships in as well.)

Veendeni and P. Federation ships are all being remade. not sure if anything new will be added.

Images:

Spoiler:














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  #64  
Old July 27th, 2007
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Hello:
It is a good news indeed. I bet all of your mod's fans are eagerly wanting to try your mod out for Armada2 (as they are for the original version).
Keep it up!, and since I loved your Pangalactic Federatin ship, we can all make ourselves an idea on what's to come. Good luck.

P.S: Is it good to see the Belamb class too
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  #65  
Old August 1st, 2007
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Whoa really? thats awesome! I cant wait to try it on A2! Hope to get updates regularly
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  #66  
Old August 2nd, 2007
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Update is done. Sorry it took so long to do. I've updated the Mod Profile as well to include a link to the article.
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  #67  
Old August 2nd, 2007
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Default Battlefleet Gothic Armada 2

Project Name: Battlefleet Gothic Armada 2

Project Description:
In the aftermath of the Gothic War, and the fleets of Abbadon the Despoiler pushed back into their hellish domain of the warp, the Imperium has set about reconquering lost worlds and reinstating Imperial policy on worlds cut off by the forces of Chaos. UScattered reports to the Imperial Navy, is that several hidden bases and recent warpstorm activity is on the rise. Battlefleet Gothic braces itself again for another war in the Gothic Sector. Unknown to the Imperium, is that there may be a greater threat than before lurking beyond the boundaries of the Immaterium.

Battlefleet Gothic Armada 2 is a total conversion for Star Trek Armada 2, bringing in ships from the hit space battle boardgame Battlefleet Gothic.

Project Forum Address: http://forums.filefront.com/st-a2-mo...hic-ships.html

Screenshots: (Sorry about not having spoiler tags, I dunno how to do them )









Slogan: In the cold, dark space of the 41st Millennium, there is only War.

Banners:
600x100


100x40




Thanks guys Also, will this go up on the News part of the A2 site?

Last edited by Ragnar; August 2nd, 2007 at 07:25 PM..
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  #68  
Old August 3rd, 2007
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What usually happens is that a seperate page will be designed as your main profile page, ie. the page you see when you click on the button on the right, which won't be reported as new, however the screenshots page will go up as a news article so people will see it there.

I'll have to apologize in advance. I don't know whether or not I'll be able to get this done today as I'm really rather busy. If I can't (most likely) then it'll get done tomorrow.

Oh and by the way, you can have up to 8 pictures if you're a mod in progress, so feel free to throw in 3 more. At the same time, you can always send in replacements for pictures, so if you are bored of seeing the first picture again, you can send in a new lot, pushing them all up and making it show as the 8th one (if that makes sense). When the mod is completed, you'll be able to have upto 16-20 pictures on display (a rule we made, so that it reduced work for us if mod projects became supported but then died, meaning we'd have to delete everything).
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  #69  
Old August 4th, 2007
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Can I just change the description before you throw it up?

Project Description:
In the aftermath of the Gothic War, and the fleets of Abbadon the Despoiler pushed back into their hellish domain of the warp, the Imperium has set about reconquering lost worlds and reinstating Imperial policy on worlds cut off by the forces of Chaos. Scattered reports to the Imperial Navy, tells that several hidden heretic bases have been discovered and recent warpstorm activity is on the rise. Battlefleet Gothic braces itself again for another war in the Gothic Sector. Unknown to the Imperium, is that there may be a greater threat than before lurking beyond the boundaries of the Immaterium.
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  #70  
Old August 4th, 2007
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I'll use that, don't worry. Unfortuneately, my net is being stupid and I can't load up the system that I'd need to put up your profile. I'll do it ASAP, but at the mo, I don't know when that'll be. Most likely tomorrow now.
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