Notices

Go Back   FileFront Forums > The Games! > Star Trek: Armada II > ST:A2 Modding, Mapping and Editing

Remember Me?

ST:A2 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

Reply
 
LinkBack Thread Tools Rate Thread Display Modes
Old October 24th, 2006   #51
Slightly cooler than a n00b
 
Join Date: May 19th, 2005
Status: Available
35 posts, 0 likes.
Rep Power: 0
redmanmark has disabled reputation
Default Re: Celestial Class Starbase

it wont easy and it aint downloading fast at all, but nearly there, got a few meg left, i found it on emule
redmanmark is offline   Reply With Quote
Old October 24th, 2006   #52
The Carbon Comrade
 
Flash525's Avatar
 
Join Date: July 13th, 2004
Location: England
13,266 posts, 271 likes.
Rep Power: 39
Flash525 has been noticed by the AdminsFlash525 has been noticed by the AdminsFlash525 has been noticed by the AdminsFlash525 has been noticed by the AdminsFlash525 has been noticed by the AdminsFlash525 has been noticed by the AdminsFlash525 has been noticed by the AdminsFlash525 has been noticed by the AdminsFlash525 has been noticed by the AdminsFlash525 has been noticed by the AdminsFlash525 has been noticed by the Admins
Default Re: Celestial Class Starbase

Quote:
Originally Posted by redmanmark View Post
its definetly a beautifl piece of art, could be a futristic fed station more then a cel one, or even what the cardassians would do to the station if they captured one...

i just upgraded from 8 to 9 and have already made it crash once, hehe

downloading 4 now so i cna covnert proerly cuz im having issues trying to use 5.1
Quote:
Originally Posted by redmanmark View Post
it wont easy and it aint downloading fast at all, but nearly there, got a few meg left, i found it on emule
Sorry, but what are you on about?


It's Probin' Time
Flash525 is offline   Reply With Quote
Old October 24th, 2006   #53
Slightly cooler than a n00b
 
Join Date: May 19th, 2005
Status: Available
35 posts, 0 likes.
Rep Power: 0
redmanmark has disabled reputation
Default Re: Celestial Class Starbase

the station is definetly beautiful but it doesn't look Orii or Celestrial to me at all, sorry but its honesty. the modelling work is really truely amazing but it looks like he remade the federation starbase and shoved a cardassian like DS9 ring around the outside, thats why i said it could be a futuristic fed base or what the cardassians would do if they captured a federation starbase.

and i having issues converting models with max 5.1, with the 4.0 A2 exporter, it seems to ignore the self illumination map when i export so i'm desperately trying to get 4.0 so i can see if that fixes it
redmanmark is offline   Reply With Quote
Old October 24th, 2006   #54
Warriors from Fluidic Space
 
Chiletrek's Avatar
 
Join Date: August 7th, 2004
Location: Chile
Status: Making a mod
676 posts, 0 likes.
Rep Power: 24
Chiletrek should make some friends
Default Re: Celestial Class Starbase

Hello:
The Citadel station has 4000 polies??, when I saw the pic, I thought it would have at least the double of poly-count . If you make the Celestial station Draconis, then it would be more than friendly for even very low-power PCs.
I hope you can fix your problem with the exporter Redmanmark .

"And the Lords anointed a leader to guide the caravan of the heavens to their new homeland..."
Chiletrek is offline   Reply With Quote
Old October 24th, 2006   #55
error
 
draconis_sharp's Avatar
 
Join Date: July 10th, 2004
Location: Greenfield, IN
Status: Making a mod
812 posts, 0 likes.
Rep Power: 24
draconis_sharp is a n00b
Default Re: Celestial Class Starbase

Actually, I thought I might be shot on the spot just for introducing the Citadel at about 4,000 polys. I like low poly modeling, though it can be a bit challenging sometimes. I made the station fairly smooth on account of its size. I figure if I can barely see how many polygons there are in my model, most people won't know how many I used at a glance. It's a basic guideline I go by when I make a low poly model.

Signature removed. Maximal allowed height is 160 pixels. Your signature image was 172 pixels high. Read the FAQ and review signature rules, please. Thank you.
draconis_sharp is offline   Reply With Quote
Old October 24th, 2006   #56
Nutso
1st Class Petty Officer
 
Lord_Trekie's Avatar
 
Join Date: October 6th, 2005
Location: P3X-439
Status: Just posting
1,231 posts, 0 likes.
Rep Power: 23
Lord_Trekie should make some friends
Default Re: Celestial Class Starbase

Why would anyone shoot you DS? I think 4k for a 9km wide 12+ km tall station is awesome.

STO Handle - @Lord_Trekie
Lord_Trekie is offline   Reply With Quote
Old October 24th, 2006   #57
error
 
draconis_sharp's Avatar
 
Join Date: July 10th, 2004
Location: Greenfield, IN
Status: Making a mod
812 posts, 0 likes.
Rep Power: 24
draconis_sharp is a n00b
Default Re: Celestial Class Starbase

I only have 2 years experience with 3D modeling, but I've learned quite a bit in that time. Taking a 3D animation class helped too and also hooked me on 3DS Max, but for the most part I'm self taught. Little poly saving tricks I learned have helped a great deal when making models for Armada 2. You might not guess it, but each of those antennas are only 3 triangles/polygons a piece.

Signature removed. Maximal allowed height is 160 pixels. Your signature image was 172 pixels high. Read the FAQ and review signature rules, please. Thank you.
draconis_sharp is offline   Reply With Quote
Old October 24th, 2006   #58
Slightly cooler than a n00b
 
Join Date: May 19th, 2005
Status: Available
35 posts, 0 likes.
Rep Power: 0
redmanmark has disabled reputation
Default Re: Celestial Class Starbase

well i have only been modelling for about 4 months and i agree max is wicked, you can cheat quite alot in armada modelling thanks to your model not having to all be merged onto each other like in BC, but then for BC bollean and target weld are my best friends,lol

and yhea i can totally believe that they are just 3 triangles, cuz its far out no one will really notice it but if u zoomed in you will.

but still the model does look amazing, still stand by my federation starbase statement but each to their own
redmanmark is offline   Reply With Quote
Old October 24th, 2006   #59
Warriors from Fluidic Space
 
Chiletrek's Avatar
 
Join Date: August 7th, 2004
Location: Chile
Status: Making a mod
676 posts, 0 likes.
Rep Power: 24
Chiletrek should make some friends
Default Re: Celestial Class Starbase

Hello:
I myself have a few time trying to moddeling for Armada2 (and Armada1 eventually), and I always been amazed by the work people like you DS can make. The Citadel is great and like I said "I thought it would have at least the double of poly-count", because it's very well done, my hope is to learn how to model something with that quality.

"And the Lords anointed a leader to guide the caravan of the heavens to their new homeland..."

Last edited by Chiletrek; October 24th, 2006 at 08:05 PM. Reason: better grammar this time
Chiletrek is offline   Reply With Quote
Old October 24th, 2006   #60
Stargate Fan
Master Sergeant
 
wraith_shadow's Avatar
 
Join Date: July 24th, 2006
Status: Available
447 posts, 0 likes.
Rep Power: 20
wraith_shadow has disabled reputation
Default Re: Celestial Class Starbase

That station looks great DS. Just like all of your work. Any idea when you will get her textured and in-game? It would be great to have this so we could make somemore ships off of.

Also, Lord_Trekie, ever think that it might be because of the lighting that your textures are lighter then what you want them to be? Just a thought.

98% of the teenage population does or has tried smoking pot.
If you're one of the 2% who hasn't, copy & paste this into your signature.
wraith_shadow is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Celestial Class Starbase Egeslic Wit ST:A2 Modding, Mapping and Editing 25 April 18th, 2010 09:59 PM
maps and Celestial Bodies Doom369 ST:A2 Modding, Mapping and Editing 1 March 4th, 2009 12:12 PM
Help Finding Celestial Temple...... Exit The Matrix ST:EF Problems, Errors and Help 1 August 8th, 2003 08:21 AM
Starbase Weapons or Moving Starbase TheVoice ST:A2 Modding, Mapping and Editing 2 October 21st, 2002 06:51 AM
Celestial Temple Secret Eckie Thump Elite Force 1 and 2 General Yib-Yab (Off Topic) 0 June 4th, 2002 12:38 AM


All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind