I was wondering if their was any way to make a special weapon (Wave, beam, topedo, whatever) that whatever it hit would transform into another ship/odf? (Like a forced fusion weapon perhaps?) is this possible?
is this possible with the limitations of the game engine?
Two Merged - SSA
Last edited by Flash525; September 13th, 2006 at 01:58 PM.
Reason: Merged
Try taking a look at the Gemini Effect for the Feds, or the USS Incursions holo generator, it may help, yet it may not. I managed to created a weapon using P81's Intrepid, the weapons raises and lowers the nacelles when activated and its a fusing weapon and works with the Galaxy Separater. It uses 2 models the, original one and an edited one with raised nacelles. Good Luck
No then, i dont know if this is possible, someone else may be able to help, i dont know if this would work but try combining the data of the gemini effect and the Holo generator but changing it to your specifications to hit allies and enemies, Good Luck
i had a think and it would be possible, although immensley difficult, to program the gemini effect weapon to chenge enemy ships into the ship that fired the weapon, but nothing else
I think that the holo-EMITTER on the Romulan Shadow, and not the holo-GENERATOR on the Federation Incursion, is what you're going to need here. And a whole heck of a lot of special energy....
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