FileFront Forums

FileFront Forums (http://forums.filefront.com/)
-   ST:A2 Modding, Mapping and Editing (http://forums.filefront.com/st-a2-modding-mapping-editing-139/)
-   -   Transformation weapon? (http://forums.filefront.com/st-a2-modding-mapping-editing/274752-transformation-weapon.html)

Palm August 30th, 2006 10:35 AM

I was wondering if their was any way to make a special weapon (Wave, beam, topedo, whatever) that whatever it hit would transform into another ship/odf? (Like a forced fusion weapon perhaps?) is this possible?

is this possible with the limitations of the game engine?

Two Merged
- SSA

Datarock August 31st, 2006 05:45 PM

Re: Transformation weapon?
 
Try taking a look at the Gemini Effect for the Feds, or the USS Incursions holo generator, it may help, yet it may not. I managed to created a weapon using P81's Intrepid, the weapons raises and lowers the nacelles when activated and its a fusing weapon and works with the Galaxy Separater. It uses 2 models the, original one and an edited one with raised nacelles. Good Luck:D

Palm August 31st, 2006 07:33 PM

Re: Transformation weapon?
 
you have to remember though, what I want is A weapon that transforms ships it hits (enemies and allies) into a specified ship...

Datarock August 31st, 2006 07:52 PM

Re: Transformation weapon?
 
No then, i dont know if this is possible, someone else may be able to help, i dont know if this would work but try combining the data of the gemini effect and the Holo generator but changing it to your specifications to hit allies and enemies, Good Luck:):)

Palm August 31st, 2006 08:43 PM

even just enemies is good enough, but I'll try to fiddle with the geminin effect/holo-gen, see if I can get somethin going...

So far...I can't seem to get anything working, due to the fact that the effects of the manheim/holo-gen are "classlabels" so are unchangeable....

Two Merged
- SSA

mark06 September 1st, 2006 12:55 PM

Re: Transformation weapon?
 
i had a think and it would be possible, although immensley difficult, to program the gemini effect weapon to chenge enemy ships into the ship that fired the weapon, but nothing else

Palm September 1st, 2006 02:01 PM

Re: Transformation weapon?
 
How would you go about doing that idea...?

namdnas September 1st, 2006 02:13 PM

Re: Transformation weapon?
 
try taking taking the holo and delete the effect time that should make them stay one kind or ship

StarBlade September 1st, 2006 02:49 PM

Re: Transformation weapon?
 
I think that the holo-EMITTER on the Romulan Shadow, and not the holo-GENERATOR on the Federation Incursion, is what you're going to need here. And a whole heck of a lot of special energy....

Palm September 1st, 2006 10:10 PM

oh yes...the holo-EMITTER might work better...thanks....I'll check it out

SO far it seems that most of those weapons are hard coded into the game, and as such cannot be changed....

Damn, as far as I can tell, no "transformation weapon" for me....stupid hard-coded crap...

Either way...on to other modding gajunk...

Yea, ok, thats three posts merged...
- SSA

Datarock September 8th, 2006 08:41 AM

Re: Transformation weapon?
 
LOL, unlucky, but saying that i was playing the other day against the romulans and my fleet turned into a fleet of romulan ships, it was either a glitch, my eyesight is going or it was indeed a transformation weapon;). Ill check it out again.:)

Palm September 8th, 2006 11:22 PM

Re: Transformation weapon?
 
That'd be just the Romulan shadow's special....you can't change WHAT it changes into though...

Datarock September 12th, 2006 07:10 PM

Re: Transformation weapon?
 
Well i cant sugest anything else, sorry, hope you have better luck:), Good Luck;)

Flash525 September 13th, 2006 02:00 PM

Re: Transformation weapon?
 
Palm I've just had to merge seven of your comments down to three because of your spamming and post buming. Continue to do this, and you'll find yourself with problems.

Please don't do it.


All times are GMT -7.

Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.