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Armada 2.5 Star Wars Fleet Command Merge

This is a discussion on Armada 2.5 Star Wars Fleet Command Merge within the ST:A2 Modding, Mapping and Editing forums, part of the Star Trek: Armada II category; Well here goes, I am trying to merge the Star Wars: Fleet Command and Armada 2.5 Total Conversions into one ...

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  #1  
Old March 31st, 2006
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Default Armada 2.5 Star Wars Fleet Command Merge

Well here goes, I am trying to merge the Star Wars: Fleet Command and Armada 2.5 Total Conversions into one nice package. The Rebels and Imperials will take the place of Species 8472 and the Seperatists, because I still can't seem to make a completly new race yet, and elements of the Seperatists will be reincorporated into Starfleet along with a few other Ships, as soon as I have permission. Warning, until I can get whoever make SW:FC to give me permission to use the TC this mod will only be available on an e-mail only basis. Draconis Sharpe has already given me permission to use Armada 2.5 a long long time ago.

ETA: 1 month
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  #2  
Old March 31st, 2006
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Default Re: Armada 2.5 Star Wars Fleet Command Merge

Sounds like a vey interesting idea. I look forward to seeing the results.
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Old March 31st, 2006
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Default Re: Armada 2.5 Star Wars Fleet Command Merge

i hope you will show some pictures, coz im interested in this. it sounds cool
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Old April 1st, 2006
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Default

UPDATE:

Well my initial estimate of a 1 month ETA may have been way off, in fact I may be done by the end of this weekend, screenshots will come later.

UPDATE:
All that is left to be completed is reconfiguring the ingame sizes, and balancing weapons, I would like some input on both, so here are some screen shots...when they start working. To be uploaded and viewed lower down (J7)

Don't start bumping your posts with news updates...
- SSA
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Last edited by Aerilon; April 17th, 2006 at 01:28 PM.. Reason: Merged
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Old April 2nd, 2006
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Default Re: Armada 2.5 Star Wars Fleet Command Merge

Quote:
Originally Posted by Lord_Trekie
UPDATE:

All that is left to be completed is reconfiguring the ingame sizes, and balancing weapons, I would like some input on both, so here are some screen shots...
why cant I view the thumb nail, and when I tried to save it to my desktop it just comes up clear ????
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Old April 2nd, 2006
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Default Re: Armada 2.5 Star Wars Fleet Command Merge

i dont know why you cant wiew the screenshots, if you like i will pm them or e-mail...
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Old April 2nd, 2006
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Default Re: Armada 2.5 Star Wars Fleet Command Merge

Can you make a new post and try and get them up again, they're definitely not working. To save you some hassle, I'll get rid of the previous ones.
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Old April 2nd, 2006
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Default Re: Armada 2.5 Star Wars Fleet Command Merge

Here's the screenshots, I hope...


I don't know why but even I can only open the first one, help please?
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Last edited by Lord_Trekie; August 20th, 2006 at 05:12 AM..
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Old April 2nd, 2006
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Default Re: Armada 2.5 Star Wars Fleet Command Merge

Quote:
Originally Posted by Lord_Trekie
Here's the screenshots, I hope...
I don't know why but even I can only open the first one, help please?
To help (Lord_Trekie) I thought I would upload the pics myself ....

The potenial of the mod looks great, however, I would keep a few basics in mind before you move on, like:-
Scale (a SSD would dwarf even a titan class)
Missing textures (ie galaxy class .... look at the pic)
the different types of weapons (phasers v turbo lasers, photon v proton torpedo)
Different types of enignies (hyperdrive v warp)

keep those in mind and you wont go far wrong (i think)
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Last edited by [Sonic]uk; February 27th, 2007 at 03:07 PM..
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Old April 2nd, 2006
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Default Re: Armada 2.5 Star Wars Fleet Command Merge

i see the pictures, there are some interesting models included

and i can open both, the first one i had to reload a few times...
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