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Construction Ships and Warp? Is it possible to get a construction ship to travel at warp short of disabling its engines and towing it around at warp speed with an Iwo Jima Class ship? :beer: |
Re: Construction Ships and Warp? of course, add this to the odf of the con ship Code: combatSpeed = 20 |
Re: Construction Ships and Warp? I'm using the first one, but the second is new, I may check it out too: http://www.armada2files.com/file.info?ID=10563 http://www.armada2files.com/file.info?ID=13940 |
Re: Construction Ships and Warp? those ships use the same code. |
Re: Construction Ships and Warp? Thanks - wasn't expecting a reply this quickly. |
Re: Construction Ships and Warp? That is in the sconstphys.odf in the odf/other folder. I set it to combatSpeed = 25 impulseSpeed = 50 warpSpeed = 200 and all construction ships, freighters and cargo ship at least move some to speed up the game now. |
Re: Construction Ships and Warp? Quote:
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Re: Construction Ships and Warp? Ah. I wondered why it didn't work once I added that to fconst.odf. :micro: |
Re: Construction Ships and Warp? I experimented with speed and found 200 good for me. Certainly it's less than half full warp for most combat ships so it doesn't seem too fast. We've seen warp capable cargo vessels in ST so I say why not? |
Re: Construction Ships and Warp? I popped 200 in as well, the construction ship's got warp now, so I'm pleased. Thanks to everyone who answered my plea for help! I think I forgot to give the cargo ships warp... oh wait, I did forget, well, now I've given myself something to do :) |
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