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-   -   Construction Ships and Warp? (http://forums.filefront.com/st-a2-modding-mapping-editing/127201-construction-ships-warp.html)

lostmyunimatrix June 4th, 2004 04:08 AM

Re: Construction Ships and Warp?
 
I need a brain check: I've already modded the cargo ships!

Well, I know people are entitled to memory lapses, but I think I've had 1 too many....

cds7318 June 4th, 2004 04:29 PM

Re: Construction Ships and Warp?
 
Good work wasnt that hard now does it ;)

armad2 June 4th, 2004 08:11 PM

Re: Construction Ships and Warp?
 
also changing this line

physicsFile = "sconstphys.odf"

to a diffrent physics file will do it also the physics files are in the odf other folder


lostmyunimatrix June 5th, 2004 03:36 AM

Re: Construction Ships and Warp?
 
no, it was hard, I had to type it myself ;)

Just being sarcastic there - regardless, the construction ship toddles along at a stately... i dunno... probably Warp 5!

Well, I suppose if you really wanted overkill, you could have Transwarp drive....

Twitch1 June 6th, 2004 11:58 AM

Re: Construction Ships and Warp?
 
I've run cloaked constructio ships since A1. They are great. Think about doing that. I've done transwarp const ships but got tired of it some.

armad2 June 6th, 2004 12:27 PM

Re: Construction Ships and Warp?
 
i used to have a bunch of things added to the construction ship. Including cloak corbomite refracter chain reaction pulsar and a few other things. But i never could get the repair beam to work.

Twitch1 June 8th, 2004 08:55 AM

Re: Construction Ships and Warp?
 
The Fed repair team from the Nebula is made for a repair ship really. Try that it's nice. Repair ships are cheap so I keep them fairly simple without any weapons. I think there's a class label different with the construction ship trying to use the repair command.

lostmyunimatrix June 10th, 2004 02:06 AM

Re: Construction Ships and Warp?
 
Here's a tip, too: don't give the repair ships any weapons. I don't know WHY this happens, but the repair ship will fire phasers then repair the damage... a perfect example of "shoot first, ask questions later", but the only trouble is the ship does tend to get destroyed.

Twitch1 June 11th, 2004 12:07 PM

Re: Construction Ships and Warp?
 
Hmm? That's one of these anomolies of Armada. Ever go into mapedit to move a station or ship for some reason and return to the game to see friendly ships firing on the thing you moved?

lostmyunimatrix June 15th, 2004 03:02 AM

Re: Construction Ships and Warp?
 
No, sounds odd though! I especially hate the anomaly where you send a fleet through a wormhole, some make it through but the others stand there in typical "duh..... which one impulse controls (despite being CLEARLY marked)?"

I think that the captains of the game's starships are probably going to press the wrong button, blow their ship up, and reflect: Well, now I know what that button does....

And on a completely unrelated note: my face is itchy - damn electric razor.....


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