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Re: map maker ok where do i learn the basics, is there a tutorial for it somewhere, besides the help file that is even harder to understand the program? |
Re: map maker take a look of 'my 1st & 2nd room' videos at modsonline: http://www.gdconnect.com/modules.php...g&file=preface U 'll find there also a lot of handy tutorials (dont worry about the fact that this tuts seems to be SDK specific: they r usefull 4 GTK too). And follow the Marko's and LetHal's starting suggestions: http://mapdesign.ravencommunity.net/ If u find problems, errors and the (blody) like [u 'll find it: thats sure], people here 'll be glad to help u. Let start :naughty: |
Re: map maker ok i figure'd out the basics but now i don't know how to make the map into a pk3 file. the tut said they used winzip, but i can't figure it out. |
Re: map maker It can take some time, but if u really wanna map, dont give up. Stick with it. When i first used radiant, i was like "euck!!" I had used unrealEd b4 and got really used to the way that worked. Radiant just seemed over complicated and confusing. On several times i picked up radiant, hoping to do something with it, but always getting stuck at the same hurdles with its usabilty. Eventually, i had some time on my hands and decided, once and for all, i was gonna sit down and make something with it. I went through a load of tutorials. The more i used it, the easier it became to use and make stuff with, and you do find urself getting well rewarded for the amount of work you put in. Like most things in life, persistance is the key ;) |
map maker :uhm: Pk3 is tha last thing u need by now: it is used for sending maps to the community in the rigth format. Then, u need, first of all, to get a map builded, compiled, optimized etc. Any way, check this PK3 thread at mapping forum (i realize now that this is the wrong forum): http://www.gamingforums.com/showthre...&highlight=PK3 :clap: |
Re: map maker doesn't it have to be in pk3 format to play it in the game? |
Re: map maker nope, the bsp can be in sof2/base/maps and then you can type /devmap mapname in console to run it |
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