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-   -   model error, junk file (http://forums.filefront.com/sof-mapping-modeling-skinning/84312-model-error-junk-file.html)

SPY July 25th, 2003 09:28 AM

model error, junk file
 
i have made all at the inside of the skybox turn into detail brush, after compiling i try to play the map, but before the map loaded i did get the following error message;

SV_SetBrushMode:NULL

i did have models in the map, i deleated those models and saved the map under a different name and compiled again. but i did get the same error message. and now there for as far as i know no models enymore in the map.

here is the junk file,



pleae help
leon

SPY July 26th, 2003 12:45 AM

i don't know what the problem was, but i have deleated all the doors, ce's and playerstart, and now it works!! thanks god!!

leon.

CARNUFEX August 13th, 2003 10:04 AM

Re: model error, junk file
 
Hey Leon
Last week I fix the same problem following the instructions I found in this page:

http://www.as-w.de/html/body_fehler2.html#sv1

I was incidentally put a texture over the 'origin tool' of a ceiling fan. I think u was placed a texture on a door entity. Deleting all doors u have get a massive fix of the problem :nodding:
CYA
CARNUFEX

SPY August 13th, 2003 01:51 PM

in some cases that good be indead the sorce of that problem with also,
manny times i want to make a little house in one time deatil brush. and because there are all kind of things in it, doors, ce's, etx, isn't it possible to select a box around it and detail all inside. so i selected in 1 time a lot of brushes by going over them and cliking on ctrl and shift. it could happen, even when i did look carefully, that i textured a origin tool or something. maybe an idear for gtk developers, to make it impossible to texture things like that.
leon


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