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SoF Mapping, Modeling and Skinning
Need help making a Map, Model or Skin? Discuss Maps, Models and Skins? Get in here!

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Old November 11th, 2010   #31
Mapper - skinner
 
Join Date: March 17th, 2007
Location: Belgium
Status: Available
384 posts, 0 likes.
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KeNniithhh is a n00b
Default Re: Source MAP of CSS Office & TCE Northport

Ok and btw, that sound I heard at the gates, I think it was because of one of my maps (glasswar)

EDIT : finishing the map, should be finished tomorow !

EDIT EDIT : Seems like the map isn't ready after all, ive got some magic poles outside that dissapear when you stand on some spots (trying to fix it though)

Last edited by KeNniithhh; November 28th, 2010 at 02:33 AM.
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Old November 30th, 2010   #32
Mapper - skinner
 
Join Date: March 17th, 2007
Location: Belgium
Status: Available
384 posts, 0 likes.
Rep Power: 19
KeNniithhh is a n00b
Default Re: Source MAP of CSS Office & TCE Northport

Topic closed, cause map has been uploaded and should be on soffiles soon ^^

any questions about the map can be asked here or contact me

Last edited by KeNniithhh; December 1st, 2010 at 10:55 AM.
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Old December 10th, 2010   #33
Mapper - skinner
 
Join Date: March 17th, 2007
Location: Belgium
Status: Available
384 posts, 0 likes.
Rep Power: 19
KeNniithhh is a n00b
Default Re: Source MAP of CSS Office & TCE Northport

Now I've been working on mp_northport and found my first issue.
I've got this table brush I made

Spoiler:


But lying on the floor for cover, but I want it to turn around 27 degrees or -27 degrees but when I do that, the brush gets all messed up like deforming etc, how do i disable that?

Thanks in advance


EDIT: hmm kinda weird, I just dreamed about how I could fix this... I dreamed about turning off "Snap to grid" while rotating it, and well it seems to work loule ! ^^

EDIT EDIT: Awtch, when I reload the .map file after closing it (and ticking Snap to grid on again), the table gets deformed again... Is there any solution for this? or do I have to add the table at the end of the map (final compile)

Last edited by KeNniithhh; December 11th, 2010 at 03:11 AM.
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