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Saving/BSP I just started mapping and I got some help from Chris Z on msn and he gave me a tutorital for just a single room to start off. Right now I'm using RTK Radiant but in the tutorital hes using an older version I think. But I just have a quick question about saving the map and converting it to BSP. Well first where should I save the map? Because when I save it just anywhere i can't seem to find it. Also it seems to be saving as quake 2 maps for some reason:confused: Also the tutorital says to click on BSP and then click BSP Full Vis, but all i have under BSP is Q2 -vis and a whole bunch of other stuff thats about Quake 2! Also when I click Q2 -vis it gets an error:confused: Sorry if it's confuzing but its kind of hard to explain... Please answer ASAP, thanks, ||G|| EDIT: btw i ment for this thread to be in the MAPPING forum sorry |
Re: Saving/BSP What version of Gtk radiant do you have? If you dont have 1.4 ide saggest getting it. Can be found here. http://soldieroffortune2.filefront.c..._Radiant;32171 Other than that Sounds like you need to set it up for sof2. 1.Open Gtk radiant 2.Press the P key it should bring up a new window titled "Gtk Radiant Preferences" 3.where is says "Select the game" change this setting to Soldier of fortune - double helix. 4. Click ok at the bottom to continue. Hope this helps m8. |
Re: Saving/BSP :moved: to SoF Mapping, Modeling and Skinning ;) |
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Thanks, ||G|| |
Re: Saving/BSP never mind this post I figured it out:p thanks anyway |
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