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Old May 16th, 2004   #1
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exclaim Shaders For self maded Textures

I got a problem, i maded some own textures and i compiled my map and played it normal, i sended it to my friend and he played it, but the self maded textures wont show up, someone can help me with this, maybe i have done the shaders wrong, i whould apreciate if someone whould take time for this to help me.

This is how my shader looks like :

textures/CIA/cia
{
q3map_material metal
{
map $lightmap
}
{
map textures/CIA/cia
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/CIA/cia2
{
q3map_material metal
{
map $lightmap
}
{
map textures/CIA/cia2
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/CIA/cia-hq
{
q3map_material metal
{
map $lightmap
}
{
map textures/CIA/cia-hq
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/CIA/wood
{
q3map_material wood
{
map $lightmap
}
{
map textures/CIA/wood
blendFunc GL_DST_COLOR GL_ZERO
}
}
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Old May 16th, 2004   #2
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Default Re: Shaders For self maded Textures

when cuxtom textures don't show in a game than this is not a shader error. even whitout a shader you can see a texture in the game. a shader only tells the game engine how that texture should behave, like for instance water, stone, wood, etc.
so, i think that your friends problem is something else instead of a shader problem. maybe he didn't unzip your pk3 right?
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Old May 16th, 2004   #3
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Default Re: Shaders For self maded Textures

If he didnt unzipped the .pk3 he couldnt play the map, but i already know the problem, a folder in the .pk3 file has a wrong name, lol
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