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Shaders For self maded Textures I got a problem, i maded some own textures and i compiled my map and played it normal, i sended it to my friend and he played it, but the self maded textures wont show up, someone can help me with this, maybe i have done the shaders wrong, i whould apreciate if someone whould take time for this to help me. This is how my shader looks like : textures/CIA/cia { q3map_material metal { map $lightmap } { map textures/CIA/cia blendFunc GL_DST_COLOR GL_ZERO } } textures/CIA/cia2 { q3map_material metal { map $lightmap } { map textures/CIA/cia2 blendFunc GL_DST_COLOR GL_ZERO } } textures/CIA/cia-hq { q3map_material metal { map $lightmap } { map textures/CIA/cia-hq blendFunc GL_DST_COLOR GL_ZERO } } textures/CIA/wood { q3map_material wood { map $lightmap } { map textures/CIA/wood blendFunc GL_DST_COLOR GL_ZERO } } |
Re: Shaders For self maded Textures when cuxtom textures don't show in a game than this is not a shader error. even whitout a shader you can see a texture in the game. a shader only tells the game engine how that texture should behave, like for instance water, stone, wood, etc. so, i think that your friends problem is something else instead of a shader problem. maybe he didn't unzip your pk3 right? |
Re: Shaders For self maded Textures If he didnt unzipped the .pk3 he couldnt play the map, but i already know the problem, a folder in the .pk3 file has a wrong name, lol |
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