OL faq
This is a discussion on OL faq within the S.T.A.L.K.E.R. SoC Modding, Mapping and Editing forums, part of the S.T.A.L.K.E.R. Shadow of Chernobyl category; Originally Posted by Supernatur4L A. BSOD are usually hardware/drivers caused and not the fault of OL and B. That section ...
| S.T.A.L.K.E.R. SoC Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot! |
![]() |
| | LinkBack | Thread Tools | Rating: | Display Modes |
|
#71
| ||||
| ||||
| Quote:
ok thanks i'll have a look for that now and get back to you, and no i'm using a normal purchased version, it could be drivers its just odd that it hasn't happened before |
| Remove advertisements | |
| |
| |
|
#72
| ||||
| ||||
| It's better than Flaming yourself in a PM! ![]() Cheers for doing a great job!
__________________ Every man for himself, only God takes care of everybody. Read the FAQ for OL, or... ![]() See my website for my latest mods for OL2.2 and CS. |
|
#73
| ||||
| ||||
| Quote:
![]() thanks, but it keeps getting updated, i'm going to add the fact of the no dvd exe to it, and I'm going to ask to put a link to this on the oblivion lost page |
|
#74
| ||||
| ||||
| Quote:
* Detected CPU: GenuineIntel P3 family, F6/M15/S11, 2999.00 mhz, 63-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx --found external arch mp_military_2.xdb0 FS: 31067 files cached, 5553Kb memory used. Init FileSystem 1.121124 sec 'xrCore' build 3188, Oct 26 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[2006032 K], reserved[22632 K], committed[68424 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[7837 K], process heap[1142 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1489 K], smem[0 K] Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:400]: NVIDIA GeForce 8600 GTS * GPU driver: 6.14.11.6371 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 678 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=4 load time=36 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [359 ms] "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 94766 K Prefetching objects... Loading objects... Loading models... * [prefetch] time: 3194 ms * [prefetch] memory: 84990Kb * phase time: 3217 ms * phase cmem: 170424 K SERVER: Starting... * phase time: 55 ms * phase cmem: 157029 K SERVER: Loading alife simulator... * phase time: 5 ms * phase cmem: 157029 K Loading saved game "finch oblivion lost.sav"... stack trace: 001B:010EFAF9 xrCore.dll, rtc9_decompress() [error][ 259] : No more data is available. i know its a lot of text but it looks like theres a few errors happening in different places and i wasn't sure which parts were important.. sorry for bothering you all with this |
|
#75
| ||||
| ||||
| Quote:
|
|
#76
| ||||
| ||||
| Quote:
sorry, all the other logs are MDMP files and i don't know what program to use to open them... |
|
#77
| ||||
| ||||
| Quote:
[ spoiler][/spoiler ] Just without the spaces. |
|
#78
| ||||
| ||||
| well i did post the whole log... is it possible that theres several versions of the log or something and i posted the wrong one? |
|
#79
| ||||
| ||||
| Id recommend trying to recreate the error and checking the log again because if thats the whole log then it is incomplete and we dont really know whats causing the problem. BSOD is generally related to operating system not the game so id recommend doing some cleaning up on your computer, scan for viruses, unneeded service, etc. Try updating drivers or even reinstalling the same ones. Get another log to us if its any different, depending on how abrupt the crash is you may get different length log. Beyond that we're still at square one. |
|
#80
| |||
| |||
| Searched this thread, and no Vehicle FAQs... Kind of odd that when I installed OL 2.2, I can go inside vehicles, but cannot start their engines, even if i can turn on the lights. |
![]() |
| Bookmarks |
« Previous Thread
|
Next Thread »
| Thread Tools | |
| Display Modes | Rate This Thread |
| |
All times are GMT -7.



i'll have a look for that now and get back to you, and no i'm using a normal purchased version, it could be drivers its just odd that it hasn't happened before 



i'm going to add the fact of the no dvd exe to it, 





Linear Mode
