January 12th, 2008
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#5 |
| I'm too cool to Post
Join Date: January 12th, 2008 Status: Available Rep Power: 0 | Re: Monster loot tables Hi all,
New around these parts. I edited the mutant's files as well, making the " Spawn_Inventory_Item_Probability" 1.0 for every mutant that has the parameter (some of them don't, is this usual? I'm using the Oblivion Lost mod though, maybe some mods edit it). I didn't start a new game (and too far in to restart), but somehow it worked for the first 5 mins of the game. The first four boars I killed all yielded 1 boar leg each, but from that point on mutants yield parts just as sparingly as before the modification. Even boars that I encountered afterwards don't spawn parts anymore (I use "anymore" because the probability is so low that I almost never see any). Any ideas?
I certainly hope the modification won't need a restart to take effect =( I want those pseudodog tails! |
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