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Re: starting kits sorry for double post but i've had some trouble adding a new choice, ive set it to the right text and action but nothing, is there a file where i need to include the 5th function, text and phase? |
Re: starting kits Hi again.. All you have to do is: - extract the 3 files needed, - search for the text to be changed/replaced, - replace it with the new text (copy then paste) - save the new file.. .. or I miss something.. (no internet at home, so sorry for the delay..) |
Re: starting kits Heres what i've done, I still cant see what the problem is. :confused: function give_weapon_to_actor_4 (trader, actor) dialogs.relocate_item_section(trader, "wpn_ak74", "in") dialogs.relocate_item_section(trader, "ammo_5.45x39_fmj", "in") dialogs.relocate_item_section(trader, "ammo_5.45x39_fmj", "in") dialogs.relocate_item_section(trader, "wpn_addon_scope", "in") dialogs.relocate_item_section(trader, "wpn_beretta", "in") dialogs.relocate_item_section(trader, "ammo_11.43x23_fmj", "in") dialogs.relocate_item_section(trader, "wpn_knife", "in") end function give_weapon_to_actor_5 (trader, actor) dialogs.relocate_item_section(trader, "wpn_usp", "in") dialogs.relocate_item_section(trader, "ammo_11.43x23_fmj", "in") dialogs.relocate_item_section(trader, "ammo_11.43x23_fmj", "in") dialogs.relocate_item_section(trader, "grenade_rgd5", "in") dialogs.relocate_item_section(trader, "grenade_rgd5", "in") dialogs.relocate_item_section(trader, "grenade_rgd5", "in") dialogs.relocate_item_section(trader, "grenade_rgd5", "in") dialogs.relocate_item_section(trader, "wpn_knife", "in") end ---------------------------------------------------------- <string id="escape_lager_volk_talk_1111111110"> <text>Ok! But you wont stand a chance without a weapon, I got some plus ammo and a few grenades. What do you want?</text> </string> <string id="escape_lager_volk_talk_1111111111"> <text>Just give a pistol and some ammo, i'm sure I wont need anything else.</text> </string> <string id="escape_lager_volk_talk_1111111112"> <text>I'll take that shotgun, you look like your not using it.</text> </string> <string id="escape_lager_volk_talk_1111111113"> <text>How about some silent weapons, I wouldn't want to get caught.</text> </string> <string id="escape_lager_volk_talk_1111111114"> <text>Got any scoped weapons?, i'd like to be a safe distance away.</text> </string> <string id="escape_lager_volk_talk_1111111115"> <text>I'll take the handgun and some grenades.</text> </string> --------------------------------------------------- <phrase id="1111111111"> <text>escape_lager_volk_talk_1111111111</text> <action>escape_dialog.give_weapon_to_actor</action> <give_info>esc_kill_bandits_quest_have</give_info> </phrase> <phrase id="1111111112"> <text>escape_lager_volk_talk_1111111112</text> <action>escape_dialog.give_weapon_to_actor_2</action> <give_info>esc_kill_bandits_quest_have</give_info> </phrase> <phrase id="1111111113"> <text>escape_lager_volk_talk_1111111113</text> <action>escape_dialog.give_weapon_to_actor_3</action> <give_info>esc_kill_bandits_quest_have</give_info> </phrase> <phrase id="1111111114"> <text>escape_lager_volk_talk_1111111114</text> <action>escape_dialog.give_weapon_to_actor_4</action> <give_info>esc_kill_bandits_quest_have</give_info> </phrase> <phrase id="1111111115"> <text>escape_lager_volk_talk_1111111115</text> <action>escape_dialog.give_weapon_to_actor_5</action> <give_info>esc_kill_bandits_quest_have</give_info> </phrase> <phrase id="1111111111"> <text>escape_lager_volk_talk_1111111111</text> <action>escape_dialog.give_weapon_to_actor</action> </phrase> ---------------------------------------------------------------------- I copied the existing choice 4 and then changed the last digit to 5 on all the places where the 4 was. |
Re: starting kits Hi.. <phrase id="1111111110"> <text>escape_lager_volk_talk_1111111110</text> <next>1111111111</next> <next>1111111112</next> <next>1111111113</next> <next>1111111114</next> <next>1111111115</next> <--- added ?? </phrase> Edit : your post does contain a duplicate phrase id '1111111111' (10 one).. |
Re: starting kits Thanks that was it I didnt add <next>1111111115</next> in that list. Also is there ment to be 2 (10 one) because the second one doesnt have the line: <give_info>esc_kill_bandits_quest_have</give_info> |
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