S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)
This is a discussion on S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos) within the S.T.A.L.K.E.R. SoC Modding, Mapping and Editing forums, part of the S.T.A.L.K.E.R. Shadow of Chernobyl category; Sorry, should've searched the thread, but thanks....
| S.T.A.L.K.E.R. SoC Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot! |
![]() |
| | LinkBack | Thread Tools | Rating: | Display Modes |
|
#4531
| |||
| |||
| Sorry, should've searched the thread, but thanks. |
|
#4532
| ||||
| ||||
| Continuing from my post a few pages back about how a lone bloodsucker killed an entire squad of soldiers in Agroprom Underground... It happened again! During my visit to the dark valley two bloodsuckers and some rats (5 or 6) went through the bandit base systematically killing everyone. In the end there were bodies everywhere and I had only bagged eight bandits myself, the remaining 30 or so were killed by mutants. The mutants even got to Borov and killed him.See all these corpses? That's a bloodsuckers work. Inside there's another pile of bandits, stacked high. ![]() Does OL make bloodsuckers stronger or handicap the AI's ability to fight them in any way? Because if the bandits had fired at the bloodsuckers with anything approaching the vigour with which they attacked me, they wouldn't have made it nearly as far. Don't get me wrong, they did make my job easier, but it seemed a little one sided. What happens if a bloodsucker attacks someone I need to protect? |
|
#4533
| ||||
| ||||
| Bloodsuckers pretty much shrug off any damage done to their bodies. Unfortunately the AI aims for the chest. They're good at killing dwarves though, as their head is about chest height |
|
#4534
| |||
| |||
| Ok guys heres the deal. I have not been in Dark Valley yet and wondering if im ready for it. Im on OL 2.2. I have a vintorez, hk mp5 and a ak-74 rapid for my weapons. I have that scientist suit from the scientists. And for artifacts i have a few things. Do you guys think im ready for Dark Valley? as last time i went in there i got pretty much beat. |
|
#4535
| ||||
| ||||
| Quote:
After the blowout is over no one seems to notice the open door and empty display racks... |
|
#4536
| ||||
| ||||
| Quote:
|
|
#4537
| ||||
| ||||
| everyone loves the chicken approch especialy if your (personal custom made) tank-like power armor is down to 5% and you're low on ammo on all your frav guns ![]() about the "immortal" controller at the NPP how is it immortal? i shedded it with Mr. anger managment (yes i gave my minigun a name ) in .002 of a sec which is .001 seconds longer than usual |
|
#4538
| |||
| |||
| Quote:
Run for my life... I do that almost everytime i go on the game.Then i come back wanting to kill what made me run. Thats why im a bloodsucker hunter |
|
#4539
| ||||
| ||||
| Quote:
|
|
#4540
| ||||
| ||||
![]() OK, have a bug, every time i try to eat something in the garbage (sorry bad sentence ) using the "eat" command from right clicking on food in a corpses inventory the game crashes, the log file is as follows...FATAL ERROR [error]Expression : assertion failed [error]Function : CInventory::Eat [error]File : E:\stalker\sources\trunk\xr_3da\xrGame\Inventory.c pp [error]Line : 892 [error]Description : pIItem->m_pCurrentInventory==this stack trace: I'm using OL 2.2, with SSoC 1.0006, the crash occurs both with and without the Invulnerable VI-NPC mod (with a clean install between using it with and without the sub-mod)... |
![]() |
| Bookmarks |
| Tags |
| oblivion lost, stalker |
« Previous Thread
|
Next Thread »
| Thread Tools | |
| Display Modes | Rate This Thread |
| |
All times are GMT -7.




The mutants even got to Borov and killed him.



) in .002 of a sec which is .001 seconds longer than usual






Linear Mode
