S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)
This is a discussion on S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos) within the S.T.A.L.K.E.R. SoC Modding, Mapping and Editing forums, part of the S.T.A.L.K.E.R. Shadow of Chernobyl category; Originally Posted by negah i killed two burers in x-18 (that are such litte fat guys with glowing eyes right?) ...
| S.T.A.L.K.E.R. SoC Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot! |
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#4441
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Make sure you've edited the fsgame file, so the second line looks like this: Quote:
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#4442
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![]() I don't know why it wouldn't work. |
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#4443
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| Oh yeah ![]() @negah: Try a clean install. Rename your gamedata and extract the mod again, then start the game and load your save from the start of the lab. If the movie still doesn't play, try a save from before you entered the lab. Failing that, I don't know. |
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#4444
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| I have 17460 posts on another forum ![]() ... I'm not sure if it's a good or bad thing. |
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#4445
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| isen't there a file he can alter that makes the door go open when he kills the fireball? |
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#4446
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Reymad |
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#4447
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anyways thanks for suggestions
__________________ Woe to you, Oh Earth and Sea, for the Devil sends the beast with wrath, because he knows the time is short... Let him who hath understanding reckon the number of the beast for it is a human number, its number is Six hundred and sixty six. Iron Maiden: "The Number of the Beast" |
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#4448
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| How could you kill 2 burers? lol, only 1 burer is there, instead of the flame poltergeist. I think you are using a really old version or changed something in bad way. |
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#4449
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| i wish there would be more of em.
__________________ PSN ID sasha87 Here is some extra fail sauce for your whiny burger. |
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#4450
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| You probably still need to contact a mod to make the first post editable again lolz but yea its a good project, you should rename it to "Stalker Questions Database" cause it covers stuff from vanilla as well. And there is a script you can give yourself an info portion i believe to get the door open but its easier to just jam it open with a gun although it may have repercussions because an info portion was not triggered, most likely the soldiers wouldn't spawn, or maybe the door was just jammed with an object on the other side. Who knows ![]() Oh and to kany there are 2 burers(dwarves) in that lab, one is just when you get down the stairs along with a bloodsucker and some zombies at the first coded door. And the other could be the boss, and i think there maybe be one more because i sometimes encounter 2 of them at the first coded door. It may be influenced by blowouts too. Last edited by Supernatur4L; August 20th, 2008 at 10:36 AM.. |
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