S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)
This is a discussion on S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos) within the S.T.A.L.K.E.R. SoC Modding, Mapping and Editing forums, part of the S.T.A.L.K.E.R. Shadow of Chernobyl category; Originally Posted by Sgt Doom Is it not possible for one model to have multiple skins, like in HL2? If ...
| S.T.A.L.K.E.R. SoC Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot! |
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#3931
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| The skin is set in the mesh, you can change the links from mesh to skin with hex editing. You can also copy a mesh and make it use a different skin, but to have any effect in game, you would have to change the mesh dynamically, which is not possible as far as I know. |
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#3932
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| Quote:
On an unrelated note, what's the correct Photoshop grid size for editing ui_icon_equipment.dds? EDIT: Nevermind, found it. Huh, easier than I though it would be, perhaps now I can have a proper icon for the repair kit. Last edited by Sgt Doom; August 8th, 2008 at 06:20 AM.. |
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#3933
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| About the Arsenal mod: I haven't tried it yet but to anyone who tried it. How good and how buggy is it?
__________________ A pen is mightier then the sword........although it outta be a really huge pen. And one day I'm going to snap and kill you all with said pen.....unless you have a pencil... |
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#3934
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| The models are terrible. I don't recommend it. First time I tried it, I got a CTD, then the second time it worked. I wish it hadn't. |
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#3935
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| Quote:
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#3936
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| ^ Why don't you just download it from Steam or Direct2Drive? Both very easy ways to get games.
__________________ Time to Shiza! |
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#3937
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| How so? |
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#3938
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| Low poly, and what looks like 16 bit color. More like Legos than weapons. Off-Topic: Who hurr's Freedom? |
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#3939
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| Here's a question for Atrocious (or anyone else who has an answer) : I'm playing with the invulnerable npc mod, and I started a new game. On this playthrough I decided to go with skull and the gang to assault the freedom base. Everything goes fine, but when I get in there I find a couple guys that can't be killed (who weren't in the list in the readme). Chef took a full clip of AK-rapid to the head, then proceeded to shoot me. Max took a full clip of saiga to the head and chest, then proceeded to shoot me. So why are these guys invulnerable in the first place, and how can I remove this invulnerability. Also, I've already edited the immunities.ltx file and changed the tough guy and invulnerable section to have wound, strike, and explosion = 1.0 (most vulnerable?) But that had no effect. BTW I'm running OL2.1.1 1.0005, FCAR and invlunerable npc (all the right versions, no crashes), and it's a brand new playthrough that I started two days ago with those mods (never used them before). |
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#3940
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| i have noticed too that chef is invulnerable, don't know how this comes, |
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it may not show on website but it will be there trust me or at least it is here in washington USA

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