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S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

This is a discussion on S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos) within the S.T.A.L.K.E.R. SoC Modding, Mapping and Editing forums, part of the S.T.A.L.K.E.R. Shadow of Chernobyl category; Originally Posted by Sgt Doom Is it not possible for one model to have multiple skins, like in HL2? If ...

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  #3931  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

Quote:
Originally Posted by Sgt Doom View Post
Is it not possible for one model to have multiple skins, like in HL2?
If not, I suppose we'll just have to wait and see if that becomes possible with Clear Sky.
The skin is set in the mesh, you can change the links from mesh to skin with hex editing. You can also copy a mesh and make it use a different skin, but to have any effect in game, you would have to change the mesh dynamically, which is not possible as far as I know.
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  #3932  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

Quote:
Originally Posted by Atrocious View Post
The skin is set in the mesh, you can change the links from mesh to skin with hex editing. You can also copy a mesh and make it use a different skin, but to have any effect in game, you would have to change the mesh dynamically, which is not possible as far as I know.
Ah k.
On an unrelated note, what's the correct Photoshop grid size for editing ui_icon_equipment.dds?
EDIT: Nevermind, found it. Huh, easier than I though it would be, perhaps now I can have a proper icon for the repair kit.

Last edited by Sgt Doom; August 8th, 2008 at 06:20 AM..
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  #3933  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

About the Arsenal mod:
I haven't tried it yet but to anyone who tried it. How good and how buggy is it?
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  #3934  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

The models are terrible. I don't recommend it. First time I tried it, I got a CTD, then the second time it worked. I wish it hadn't.
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  #3935  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

Quote:
Originally Posted by moisesjns View Post
wlell that sucks but hey dont fuss im sure best buy will sell clear sky thhats where i bought my stalker it may not show on website but it will be there trust me or at least it is here in washington USA
Yea ill check out bestbuy for sure but i wish i had ebgames like in the states. Just compare the two websites USA - CANADA , after 30 seconds of browsing you realize which one is better. However in Canada's ebgames defense you should check THIS out, pay close attention to the shipping date.
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  #3936  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

^ Why don't you just download it from Steam or Direct2Drive? Both very easy ways to get games.
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  #3937  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

Quote:
Originally Posted by desaturate View Post
The models are terrible. I don't recommend it. First time I tried it, I got a CTD, then the second time it worked. I wish it hadn't.
How so?
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  #3938  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

Low poly, and what looks like 16 bit color. More like Legos than weapons.

Off-Topic: Who hurr's Freedom?
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  #3939  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

Here's a question for Atrocious (or anyone else who has an answer) :
I'm playing with the invulnerable npc mod, and I started a new game. On this playthrough I decided to go with skull and the gang to assault the freedom base. Everything goes fine, but when I get in there I find a couple guys that can't be killed (who weren't in the list in the readme). Chef took a full clip of AK-rapid to the head, then proceeded to shoot me. Max took a full clip of saiga to the head and chest, then proceeded to shoot me.

So why are these guys invulnerable in the first place, and how can I remove this invulnerability.

Also, I've already edited the immunities.ltx file and changed the tough guy and invulnerable section to have wound, strike, and explosion = 1.0 (most vulnerable?) But that had no effect.

BTW I'm running OL2.1.1 1.0005, FCAR and invlunerable npc (all the right versions, no crashes), and it's a brand new playthrough that I started two days ago with those mods (never used them before).
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  #3940  
Old August 8th, 2008
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Default Re: S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)

i have noticed too that chef is invulnerable, don't know how this comes,
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