S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos)
This is a discussion on S.T.A.L.K.E.R. - Oblivion Lost (by Kanyhalos) within the S.T.A.L.K.E.R. SoC Modding, Mapping and Editing forums, part of the S.T.A.L.K.E.R. Shadow of Chernobyl category; How the hell do you even silence a .50 caliber bullet? Anti matter rifles are for piercing armor, as in ...
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#2861
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| How the hell do you even silence a .50 caliber bullet? Anti matter rifles are for piercing armor, as in vehicles you don't silence a weapon for shooting into a helicopter cockpit or hummer how they gonna hear you? |
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#2862
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| Could someone give me a complete list of new weapons in ol2.1? |
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#2863
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| K, thankyevermuch, kind sir. Oh, btw, could u tell me what the difference is between Health and MaxHealthValue ? |
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#2864
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| I dont know if this has been discused already, but im not looking through millions of pages to find it. Where are the new weapons located? ![]() I was able to find the TMP in the lower part of the train depo thing in the garbage, but thats it. Where are all the others? |
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#2865
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| Quote:
Abakan Ak-47 Ak-74 Ak-74u Benelli Shotgun Beretta (Binoc?) PP-19 Bizon Bm16 Bolt-Action Colt Pistol Desert Eagle F1 SMG FN2000 P90 Fort 12 Pistol G36K Gauss Rifle OC-14 Groza HPSA Pistol Knife (lol) Kriss Super V SMG L85 Rifle Mac10 MG3 Mp5 Mp7 OtS 33 Pistol (PB?) (can't figure out sorry) PKM Machinegun PPSh-41 (RG6?) (another i cant figure out) Rgd5 RPG Saiga-12 Shotgun Sig P220 Pistol Sig 550 Rifle Setyr TMP Machine Pistol Spas 12 Shotgun SVD Dragunov (standard) SVU Dragunov (bullpup) Tec9 Toz 34 (shotgun i believe) USP Val (????) VSS Vintorez Walther P99 Wincherter Rifle Im sure i missed a couple (other than the ones i couldn't figure out) so anyone who would like to add to the list is welcome. P.S. sorry for the long post but i had been curious as to a list of the guns and im sure it will be helpful in the future.
__________________ Time to Shiza! |
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#2866
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| The ppsh 41 is on sale from the bar. It uses fmj's and is my favorite weapon. The model,animations and sounds are superb! It should have been in the original stalker fits so well! |
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#2867
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| yeah it's great.
__________________ PSN ID sasha87 Here is some extra fail sauce for your whiny burger. |
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#2868
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| Hey guys!This is my first post in these forums.I want to thank Kany and his team for a great work developing such an amazing mod.It is great in all aspects and I am enjoying it alot. But there's a little and disturbing problem - my anomaly recipes,added weapon and stuff names are described incorrectly.For example, the Sleeping bag description in the window is just amk_meshok or something like that,burer's hand is described like amk_burer hand only,Porciupine recept in my PDA is enc_amk_recipt_dikoobraz with no instructions how to make it...and so on...I'm playing with 1.0005 Stalker RUSSIAN version,so maybe it is the problem?Maybe there's a localization file or pack? p.s sorry for my english guys,I am from Lithuania. |
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#2869
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| Quote:
Code: -- play music on death
if death_check_timer == nil or death_check_timer < time_global() then
if db.actor ~= nil and db.actor.health <= 0 and not death_detected then
local snd_obj = xr_sound.get_safe_sound_object( [[characters_voice\scenario\sarcofag\monolith_call_6_r]] )
snd_obj:play_no_feedback(db.actor, sound_object.s2d, 0, vector(), 1.0)
death_detected = true
end
death_check_timer = time_global() + 1000
end
-- play music on death - end
-- I also played around with your AK47 file, but couldn't get it to work. I think to add attachments, the gun model needs to have predefined mount-points. For example if you compare the vanilla G36 and the OL G36, you see that everything was already there. They just activated the launcher. So I think the model was ready for GL. But I could be wrong and it's possible by ltx config. @Airguru: You could copy the files from \gamedata\config\text\eng into your language directory (which might be rus) but it will overwrite some (many) of your text and you will have it in English then. |
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#2870
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| Alright, so I finally came upon the Mac 10, and it's my favorite secondary weapon. In essence, it's the same thing as the OTS-33 and the MP7, but more damage. On a similar topic, did anyone notice that when aiming down the sights, all the new secondary sub-machine gun and automatic pistol weapons are pretty much dead-on accurate? |
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