hehe, or you can remove that "space_restrictor" from the all.spawn too, that will do the same. btw i removed that guy from the game, we dont need him... hehe
http://www.youtube.com/dez0wave ||| have you ever dreamt about the old stalker? then Lost Alpha is for you ||| S.T.A.L.K.E.R. - Priboi Story (the first and only one new storyline total conversion game for stalker)|||
dezoder, in order to do the same in the all.spawn, did you simply remove\delete the code in the corrsponding box to the right? I've learned to add stuff using the all spawn editor but I've been wondering about the space restrictors and how it would affect the game to simply remove the code from certain portions.
Might save me a few reboots. ;} Thanks.:}
well, there are a lot of space restrictors you can delete without problems... like the pripjat stadium scene (and after deletion, you can go in at the main gate too) and the "duty - warning" restrictors (you will be able to go to the bar without the agroprom files... and also you can delete the restrictor at duty base.... it was simple: on_actor_inside = %+actor_is_enemy% -that was it, so when you entered the base, you became an enemy ... funny stuff) also make backups all the time, you can easily ruin the game :F
http://www.youtube.com/dez0wave ||| have you ever dreamt about the old stalker? then Lost Alpha is for you ||| S.T.A.L.K.E.R. - Priboi Story (the first and only one new storyline total conversion game for stalker)|||
Thanks. That was very helpfull. Answered a lot of questions.
Yes on the backups. I never mess with any all.spawns without first making a backup. BTW, you guys did some really cool and interesting stuff. Nice work on the coding too!
I have not beenable to locate this script file. As a last resort, I used the search function all files. It found only the cut and paste notepad I took from your forum post.
I first looked in the gamedata script area, finding nothing. I am baffled. I am running Fraikes mod 2.2.
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