Hello everyone
I want to make a mini-mod which adds a ton of basic items, maybe even ammo. Unfortunately I'm unfamiliar with how Stalker works. I tried looking at the 'basic modding with playable examples' thread which makes everything on the property aspect of a mod clear, however it doesn't state how to add an item.
Basically this is what I want to do first:
I want to create a second bandage that heals your wounds completely. First what I did was unpacked the entire game.
Now I have the file: gamedata/configs/misc/items.ltx
I open it with notepad and I see this near the bottom:
Code:
[bandage]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency =
$spawn = "food and drugs\bandage"
$prefetch = 8
class = II_BANDG
cform = skeleton
visual = dynamics\devices\dev_bandage\dev_bandage.ogf
description = st_bandage_descr
inv_name = st_bandage
inv_name_short = st_bandage
inv_weight = 0.05 ;0.2
cost = 200
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 3
inv_grid_y = 18
; eatable item
eat_health = 0.0
eat_satiety = 0
eat_power = 0.0
eat_radiation = 0.0
wounds_heal_perc = 0.5
eat_portions_num = 1 ;100
; food item
animation_slot = 4
;hud item
hud = wpn_vodka_hud
Now to make a new bandage, do I just copy and paste the entire thing?
After I finish the above, I want to make the bandage have a green skin, as well as make the inventory icon green. Where would I find the files to do this, and where is the description file located?