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Balanced Weaponry Overhaul evary gud mod out thar and the others not yet released features weapons wif exact real life values. whiel this sounds gud and all, and Iz for a moar believable ballistic system, it's just not the right wai to go about it simply cuz it's not only imbalanced in dat sum can opunrz easily acquired are moar powerful in real life than weapons finded later on dat are harder to acquire taking awai from the sense of progression. ALSO it takes the point out of upgrading wen evary weapon is super accurate and super damaging. My brainz farts is this, and if thar's already a mod dat does this please let me know, cuz otherwise Iz going to try to accomplish this myself:
wut I'd also like to do is get sum battle rifles into the game which will has a different feel than assault rifles bein moar powerful and accurate but harder to handle and lower rpm. I'd probably import dem from the arsenal mod or another source. Now wut I need.. Since i can haz literally no experience, does anyone know of a tutorial for weapon values? |
Re: Balanced Weaponry Overhaul Sure, this one should be enough to teach you everything: http://forums.filefront.com/s-t-l-k-...-examples.html Well....you know somebody would say this, but do you really need to post like this? I could just post my weapon files but I really dont want to make me the work to extract all the weapons you have and which not. Also I think it would be "bettah" if you do it yourself - you will see it takes some time but yeah.... Have fun ^^ |
Re: Balanced Weaponry Overhaul I dig his combat rifle idea! I downloaded Gosuke's Nagant mod, and i never leave the Skadovsk or Yanov without it! |
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