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S.T.A.L.K.E.R. Clear Sky General Yib-Yab (Off Topic)
Discuss anything related to the S.T.A.L.K.E.R. prequel here

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4585715
How do I enable wet surfaces?
EdgarHighmen
September 19th, 2008 06:16 AM
Thats right, Everything in my damn options/video/advanced is set to HIGH and has the sliders fully maxed, but I can not turn on volumetric smoke (don't care bout smoke) or wet surfaces - why can't I turn on wet surfaces?

Its blued out, instead of yellowish or Lit Up. Cant' click it

Now why not?

Hear this, when I play crysis (I have DX9 and windows XP) I use edited configs that enable the amazingness of DX10 textures/shaders etc.

I'm talking realistic flames and smoke, particle effects, its all there, EVEN - WET SURFACES!!!!! I never noticed that one til the last level on the carrier - each raindrop had its own drop, and water would run down the surface of everything- EVERYTHING! (and it looked better IMO compared to CS wet surfaces videos) And I had 45 FPS on that ship on the last level... with all settings on extreme max high DX10 shaders etc.

So I expect some QUALITY of graphics out of CS - and the game needs to stutter less.. (like every time I open inventory or search loot/corpse 1 second delay)
4585843
Re: How do I enable wet surfaces?
sonerin
September 19th, 2008 07:50 AM
so it means your graphic cards cant handle the game or its f*cked up well.
4585853
Re: How do I enable wet surfaces?
EdgarHighmen
September 19th, 2008 07:59 AM
Its the game I got XFX 9800 GTX Black Edition - EAT THAT ATIRadeon HD 4870 X2 (the ATI can't handle Crysis as well as my GTX
4585950
Re: How do I enable wet surfaces?
gasdorf
September 19th, 2008 08:57 AM
were is the loot ??? dx10 for the xp dx10 card owners did vista steal it?

i could play crysis and enable dx10 on xp dx10 card with playable fps?
4586366
Re: How do I enable wet surfaces?
brettjv
September 19th, 2008 11:54 AM
Those are considered by the game to be DX10 only features, that's why they're greyed out in XP. Dunno whether they can be turned on via config, but I'd be keen to hear whether that's possible.
4587039
Re: How do I enable wet surfaces?
EdgarHighmen
September 19th, 2008 04:51 PM
I saw nothing of turning it on for XP in tweakguides and Clear Sky tweak files~

So, Until the modders fiddle with it, we're SoL
4588039
Re: How do I enable wet surfaces?
Bad_Motha
September 20th, 2008 05:52 AM
All that's needed to enable it was turn it on through the USER.LTX file.
4588134
Re: How do I enable wet surfaces?
EdgarHighmen
September 20th, 2008 07:22 AM
Just did that... gonna have to do a rain dance to test it out.
4590859
Re: How do I enable wet surfaces?
Soul_purifier
September 21st, 2008 01:14 PM
So did you get soaked??

And I want pics of wet t-shirts NAO!!!

And also how do you turn on objects dynamic lighting on manually in the game??
I can run DX10 fine but whenever I try to use objects dynamic lighting it crashes on startup and gives me a message that I must have a card with version 1.1 pixel shader or above

WTF I HAVE A FUCKING 9800GTX CARD IT'S 3.0 PIXEL YOU DUMB GAME.
4590921
Re: How do I enable wet surfaces?
gasdorf
September 21st, 2008 01:55 PM
i have the same problem pixel shader 1.1 error ....i got the dx10 features on via the user LTX file ... i need to know what options in the video setting enabe those dx10 shaders .....like ummm

resolution settings to enable the wet surfaces? my game crashes with pixel error above 1325 ?

the SSAO settings? ..i heard if you over medium it crashes with the pixel shader error aswell.

need to know all the qualitys setting sliders that enable the dx10 effects

i heard that the game is missing key textures for the water that streams down the walls ...and some dx10 users are trying to enable then on some forums? something about lines instead of water.

i been trying alot of stuff even posted the 1.1 pixel error on the ati tech forum waiting for help for 2 days no replys yet?

basic game video settings maximum it also crashes with pixel error 1.1

my card is these specs:

ATI RADEON™ X1950 PRO core (580MHz)
512MB GDDR3 onboard memory (1400MHz)
Windows Vista™ 3D environment Support
36 pixel shader processors
256-bit Memory Bus
AGP 8x
Pixel Shader Version 3.0
Video Acceleration of: MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264
Dual DVI
Tv-Out


i dont understand why ether it says pixel shaders 3.0 ??

maybe something else is not allowing me to enable wet surfaces and fog effects???

ALSO mite add this info :Pixel shader 1.1 is supported on DX8 cards ??? taken from web? is this true?
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