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S.T.A.L.K.E.R. Clear Sky Screenshots

This is a discussion on S.T.A.L.K.E.R. Clear Sky Screenshots within the S.T.A.L.K.E.R. Clear Sky General Discussion forums, part of the S.T.A.L.K.E.R. Clear Sky category; Didn't see a thread for posting screen shots of Clear Sky so I made one. Here are a few of ...

S.T.A.L.K.E.R. Clear Sky General Discussion Discuss anything related to the S.T.A.L.K.E.R. prequel here

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  #1  
Old September 12th, 2008
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Default S.T.A.L.K.E.R. Clear Sky Screenshots

Didn't see a thread for posting screen shots of Clear Sky so I made one. Here are a few of mine.

Spoiler:


Freedom base in the Dark Valley, will be Bandit base in SoC.





Danger zone in the Swamps.


Weird anomaly, took out part of a house.


The Clear Sky base.





The way, way to small Agroprom Underground.


Some of the Duty Base, will be the Army base in SoC.



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Old September 12th, 2008
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Default Re: S.T.A.L.K.E.R. Clear Sky Screenshots

Sorry for the double post, had to share these ones of the Cordon (Elevator and bridge outpost) at dawn.
Spoiler:








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Last edited by S.T.A.L.K.E.R.; September 14th, 2008 at 03:22 PM..
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Old September 12th, 2008
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Default Re: S.T.A.L.K.E.R. Clear Sky Screenshots

What is your graphics card/ settings? Are the "Level Changers" more of them or less? Where there any removed that we would have known or been used to? For the areas we SoC users know, Will we like the areas we've been to - More or Less?
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Old September 12th, 2008
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Default Re: S.T.A.L.K.E.R. Clear Sky Screenshots

My graphics card is an 8700m with 512 dedicated VRAM and boosted to a gig with Ready Boast. I run it on a Toshiba X200 laptop. The in game settings are the max resolution for my laptop which is 1400 x 900 I use the high settings and DX 10, mornings are a little laggy for me, but it is not long. For the Ultra settings a 9 series Nvidia card or greater is recommended, don't know about ATI, but I imagine the newest one could eat Clear Sky for breakfast. So far I am really enjoying Clear Sky. There are issues with Clear Sky, but they are releasing patches pretty quickly. There are definitely more level changers, I will take a shot of the map in the Cordon just to show it. The areas in Clear Sky are different like you see the Freedom base will become the Bandit base in SoC, and the Duty base will be the Army base in SoC. If you are a fan of Stalker SoC then you will most likely really like Clear Sky. If you are on the fence about Stalker SoC, you might want to wait for another patch for Clear Sky in order to have a better gaming experience.
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Old September 13th, 2008
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Default Re: S.T.A.L.K.E.R. Clear Sky Screenshots

Here are the exits from the Cordon in Clear Sky.
Spoiler:






Here is the Duty Museum of Unnatural History.













Here is a link to a video I created of the Bloodsucker attack near the Duty base.

YouTube - S.T.A.L.K.E.R. Clear Sky

And to my YouTube channel.

YouTube - Darkness62's Channel
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Old September 14th, 2008
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Default Re: S.T.A.L.K.E.R. Clear Sky Screenshots

Here are mine
Spoiler:

Whooo!~ Fire!


"Can I have a cold Rad-Beer please?"


Nature calls eh?


Rock on dude!!

Last edited by S.T.A.L.K.E.R.; September 14th, 2008 at 03:23 PM..
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Old September 14th, 2008
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Default Re: S.T.A.L.K.E.R. Clear Sky Screenshots

@Elysium666 Those are great, I have to mod my user file to but the third person view back in, I forgot to do that. Very nice shots.

Here's a few more of mine, I have been playing Stalker Clear Sky nonstop now since the release in Canada on the 8th. It is just as addicting as SoC, but still slightly different. I have had one save game corrupting crash last night, I didn't want to go on to complete Red Forest so I turned back through Yantar to Agroprom and it crashed after the level transition, set me back a bit, but I don't mind cause I kind of got pulled into the main story before I really wanted to anyway.

Here's some of the first unscripted emission or blow-out I got while in Agroprom (I have joined Duty so I generally stay around there for now). It started just after I entered Agroprom and I ran like hell to get to the duty base. I have to say the emissions are far better in Clear Sky than they were in SoC.

Spoiler:










After the emission all the birds are dead then the Duty guys came out from the buildings in the area, very cool.

Here's some random ones.



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Old September 14th, 2008
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Default Re: S.T.A.L.K.E.R. Clear Sky Screenshots

Remember To Use Spoiler Tags


Here are a few of mine...

Spoiler:








Also, thread stickied...
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Old September 14th, 2008
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Default Re: S.T.A.L.K.E.R. Clear Sky Screenshots

I agree with you Darkness, the emissions are far more better than the community blowouts. Although I'd rather see the NPC's also run for their lives to a hideout, now they just simply dissapear.

And oh god how I love the Dynamic Rain effects and Dynamic Wet surfaces.
I wish I could run at Enhanced Full Dynamic

@S.T.A.L.K.E.R.: What is that twirlly thing in the water from the first screenshot? :O
I've never seen that before!
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Old September 14th, 2008
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Default Re: S.T.A.L.K.E.R. Clear Sky Screenshots

Quote:
Originally Posted by S.T.A.L.K.E.R. View Post
Remember To Use Spoiler Tags


Here are a few of mine...

Spoiler:








Also, thread stickied...
Stop taking photographs and pretending they're from STALKER!

Quote:
Originally Posted by Elysium666 View Post
@S.T.A.L.K.E.R.: What is that twirlly thing in the water from the first screenshot? :O
I've never seen that before!
It's a cool effect that occurs when there is an anomalie just above the water. It kind of forces the water down. Looks very cool

Quote:
Originally Posted by Darkness62 View Post
I have had one save game corrupting crash last night, I didn't want to go on to complete Red Forest so I turned back through Yantar to Agroprom and it crashed after the level transition, set me back a bit

Yup, I've just had a crash in Yantar when I have to follow Lefty's group. Something about not enough IDs. I usually ALWAYS save over another save so I have a backup. Fuckin typically, I didn't this time, so I have to go back to my last autosave which is about an hours gameplay... grrr.


Does anyone else think that the zombie attacks on the scientist base happen waaaay too often?
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