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MAX_SHADER_STRING_POINTERS exceeded I haven't played single player in a while...now I receive this message in the console after the program started the "Initializing Shaders" step. This is the message from the console: ...loading 'scripts/1024_nw_evil8.shader' recursive error after: MAX_SHADER_STRING_POINTERS exceeded, too many shaders My single player version is Wolf 1.32 win-x86 May 1 2002. Multiplayer has no problem. I have a feeling that it means that I have too many maps in my main directory (even though they are almost all multiplayer). Has anyone ran into this before or know how to fix it. (Or should I just delete some old maps?) MOBO: Not Sure - Gateway PC CPU: 650 Mhz AMD Memory: 384 MB P100 Ram Video Card: NVIDIA TNT2 RIVA PRO OS: Windows XP Professional (clean install) Sound Card: Creative Soundblaster Live Modem: Cable ISP: Adelphia Powerlink Thanks, Dave |
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