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-   -   How to run a server? (http://forums.filefront.com/rtcw-problems-errors-help/107005-how-run-server.html)

orion23 January 22nd, 2004 07:10 PM

How to run a server?
 
Hi, I need a lot of help please. First:
I have a p4 3.06 1024mb ram cable internet 1.5mbps

Can I host a public game like many of the servers out there?

How can I configure the game (server) to play a particular map forever with time always displaying 00:00 (I've seen it before)

How can I configure the game (server) to save XP

I know it's a lot of questions, but I'm new to the whole ET thing.

TIA!

DEADEYE January 22nd, 2004 08:41 PM

Re: How to run a server?
 
yep not a problem cable is adequite......are you going to run a mod ? ..go into your mulitiplayer section click on create a server...there you will find many settings like dedicated server, or pure..freindly fire on ,off,,name of server,how many players 12/12 is what i use........that will give you a basic server .however i do belive there are programmes that are far superier to run a server. :naughty: ps these are basic settings you can go advanced.
good luck dude
hope i was of some help to you lata

DragonFly January 22nd, 2004 10:06 PM

Re: How to run a server?
 
cable will only host 4-6 ppl or so reliably & might even have trouble from time to time there also. Most likely if you want a good 24/7 server you will have to pay some company to rent one from. The ET server for us is rented from http://uraniumweb.com/gaming.php

Also for xp save you will need the shrub mod (http://www.rtcwfiles.com/file.info?ID=17189)

Quote:

g_XPSave (0) is a bitflagged variable that controls a number of XP persistence-related options. Add up the values corresponding to the desired features to and set g_XPSave appropriately to enable them:

1 - enable XP Saver
2 - XP is not reset on map_restarts, reset_matches, swap_teams, or shuffle_teams
4 - XP never resets (but the XP Saver will still reset when appropriate). 1 must be enabled for this to work.

About the XP Saver
When enabled, a player who is disconnected or kicked will have his XP saved and restored when he reconnects before the end of the campaign. In non-campaign gametypes, saved XP is cleared when XP normally resets.

The XP Saver relies on a valid GUID to match clients and may not work properly if PunkBuster is disabled on both client and server.

Stopwatch with XP Persistence
If you would like to run maps in stopwatch mode without XP resetting after each round, enable both option 1 and 4 (set g_XPSave to 5 or 7). Use the server command clearXP in your map rotation to reset XP at the desired round. Refer to the FAQ for sample rotations using this method.


orion23 January 23rd, 2004 02:16 PM

Re: How to run a server?
 
Guys, Thank you so much for your help, I'm gonna be trying all solutions and I will also consider renting the server for a while. once again, Thank you for your help!

DragonFly January 23rd, 2004 10:41 PM

Re: How to run a server?
 
np ;) ...

I would search google I'm sure there is others cheap etc I know our clan used to have www.preygrounds.com I believe.

Anywho, if you get one & need help setting up/running just send me a email.

Finally, don't forget post the ip so we can come play sometime :)


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