December 2nd, 2005
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#22 |
| 501st Legion "Vader's Fist" ScoutTrooper
Join Date: October 28th, 2005 Location: Germany Status: Available Rep Power: 0 | Re: New fun with npcs Quote: |
Originally Posted by Cloudhunter I have found you can make monsters on same team as Marines, by simply appending "team Marine" (case doesn't matter), and give them leaders aswell (giving leaders doesn't work with some monsters)
E.g. Code:
spawn monster_tactical team Marine leader player1 It doesn't just apply to tacticals either, any monsters can be put on the Marine team. Unfortuneatly with charactors, (e.g char_marine_medic) they seem locked to the Marine team so you can't make them on the same side as the Strogg.
In addition, monster_bossbuddy has an interchangable head. It looks a bit strange however, as it seems the default head has extra neck pieces what aren't present in any other head. So you end up with the head floating in the center of a hole :lol:
E.g. to spawn monster_bossbuddy with the head of Kane as a Strogg on the team Marine, you would type: Code:
spawn monster_bossbuddy def_head char_marinehead_kanestrg team Marine Im not quite sure whether char_marinehead_kanestrg is the right head, as I am doing this from memory while im at college .gif) but im pretty sure it is. If someone could verify that id be very appreciative.
As yet I haven't tested using the def_persona and lipsync commands on the Strogg (mainly because I didn't write down the commands on the forum, I just tried to remember them .gif) ).
GOD, thanks for finding out such a great way to have fun :lol: I spent hours messing around with these comands
Cheers,
Cloudy | Hehe, sounds funny.
Good job |
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