Notices

Go Back   FileFront Forums > Main Forums > The Pub

Remember Me?

The Pub
Intelligent discussion and debate on real-life issues. | This is not a game support forum.
You can also visit the History and Warfare forum

Reply
 
LinkBack Thread Tools Display Modes
Old February 28th, 2008   #21
Paladin: The Holy Knight
 
Chemix2's Avatar
 
Join Date: March 15th, 2005
Location: US
Status: Trying to take over the world
3,805 posts, 0 likes.
Rep Power: 26
Chemix2 is known by everybodyChemix2 is known by everybodyChemix2 is known by everybodyChemix2 is known by everybodyChemix2 is known by everybodyChemix2 is known by everybody
Send a message via AIM to Chemix2
Default Re: Gaming Piracy - How to stop it?

Problem 1: Availability- Not every game is available everywhere, often it's delayed. If I could find a copy of "Sins ...." I would buy it, but I haven't seen it carried by any of the stores around here, and hell, I'm in the US. Old titles are often very hard to acquire, just try and find Deus Ex on a store shelf in good condition.

Problem 2: Insecurity of Internet transactions- Many are afraid of their credit information leaking somehow or getting stolen, making over the internet purchases more difficult.

Problem 3: Prices are high, quality is inconsistent. With things like Windows Live pervading multiplayer even more than it's predecessors like Gamespy, more and more features are promised, then locked off without further payments.

Chemix2 is offline   Reply With Quote
Old February 28th, 2008   #22
Mad anger RAGE
In the Shadows
 
Join Date: July 30th, 2006
Location: Somewhere...nowhere
Status: Dead
118 posts, 0 likes.
Rep Power: 0
captaindeadman is a n00b
Default Re: Gaming Piracy - How to stop it?

I also would like to say that offering new games at different times in different countries is one cause of piracy.

I mean why not import something like a new final fantasy if its not due out in europe for over a year?

My opinion never required any endorsement
captaindeadman is offline   Reply With Quote
Old March 3rd, 2008   #23
Something less arrogant
 
aeroSPACE_engineer's Avatar
 
Join Date: October 19th, 2005
Location: Southampton
Status: Available
338 posts, 0 likes.
Rep Power: 22
aeroSPACE_engineer is a regular member
Default Re: Gaming Piracy - How to stop it?

Personally, I have pirated a handful of games, usually those that are sold in the shop for £2.99 (on account of being old) or maybe impossible to find (also on account of being old). But I always buy the latest games, sometimes I borrow copies off friends if I can and see what they're like, I also try the demo where there is one.
Most software is currently licensed to the end-user, you pay for the right to use it indefinately. You do not actually own the software. I personally think that the user should own the software, and then normal copyright law applies and the law only stops you distributing copies.
I would absolutely refuse to connect to the internet to verify my copy every time I want to play (at least on single-player) and including such a requirement would drive me to finding a crack to get around it.
I don't generally copy films/DVDs or games, unless I really can't find what I'm looking for (usually because it ceased production) and the few people selling them second hand are trying to charge 10 times the price for those desperate enough to get a copy.
I used to copy a lot of music, usually just odd tracks where I maybe like only 1 or 2 on an album, not enough to justify paying £12 or more for the whole album. Then came iTunes, which generally makes it much easier to find those odd tracks and only charges 79p. It's not like I don't buy on average 10 albums a year anyway.
To be honest, I have little sympathy for big companies like EA, film studios and record companies. They all have huge profit margins on their end products, the money doesn't seem to go to the creators of the content so much, although there is so much of it Actors and Musicians usually do end up very rich. I think though that the salaries of people involved in such industries is disproportionately high and it is hard to sympathise with them when they make losses. I couldn't live without music, but I think most of the artists I listen to, would (and some do) continue to make music even for a modest living. Certainly, they do not "lose" money because of piracy, they just profit less. Although I notice EMI is currently operating at a net loss, but that is due to the popularity of iTunes and the like.
aeroSPACE_engineer is offline   Reply With Quote
Old March 5th, 2008   #24
Also known as general_mario
Crewman Apprentice
 
Dalt's Avatar
 
Join Date: November 7th, 2007
Location: Croatia
Status: Programming
297 posts, 0 likes.
Rep Power: 0
Dalt has nothing to be ashamed ofDalt has nothing to be ashamed of
Default Re: Gaming Piracy - How to stop it?

Battlefield heroes is an example how it might work as anti-piracy, since it's free and is sponsored in other ways.
for example, the game has ads, and those who do not want ads can always pay for non-ad version or for more features.

but this doesn't pay as much as selling games. piracy to try out games without buying them? what's the demo for?

but in the other hand, some games are overpriced. i feel ripped of sometimes because i payed a lot of money for a crappy product.

i just hate when they make the demos better than the real thing. anyway, having an original feels a lot better than having a copy. i just don't want the small publishers to go out of business.

but there is no way to stop piracy, if there was the publishers would already do it. only thing they can do is slow it down, and make it harder to copy so noobs will mostly give up and buy the real thing.
Dalt is offline   Reply With Quote
Old March 5th, 2008   #25
Revenge was here.
 
arcadeplayer987's Avatar
 
Join Date: April 25th, 2007
Status: Available
1,827 posts, 0 likes.
Rep Power: 20
arcadeplayer987 is a regular member
Default Re: Gaming Piracy - How to stop it?

Games should cost less especialy in country's like mine where the minimum wage is 200$, you just can't afford to pay 50$ for a game.

arcadeplayer987 is offline   Reply With Quote
Old March 5th, 2008   #26
the renegade codpiece emulator
 
The Fat Controller's Avatar
 
Join Date: September 7th, 2006
Status: Lurking
469 posts, 0 likes.
Rep Power: 20
The Fat Controller is an upstanding memberThe Fat Controller is an upstanding memberThe Fat Controller is an upstanding member
Default Re: Gaming Piracy - How to stop it?

Gaming piracy can't and won't be stopped. The only thing companies can do to stem the tide is to make it tricker to crack and copy games, and perhaps pay other organizations to catch a few individuals who infringe copyright and sue their asses off, as it discourages others from pirating stuff themselves.


The Fat Controller is offline   Reply With Quote
Old March 5th, 2008   #27
I follow teh Moo!
 
Mokusaku's Avatar
 
Join Date: November 17th, 2007
Location: Finland
Status: Make the goddamn snow go away! I want warmth and sunshine...
608 posts, 0 likes.
Rep Power: 18
Mokusaku is a n00b
Default Re: Gaming Piracy - How to stop it?

Anybody remembers old good game, Operation Flashpoint? It had this nice copy protection system named FADE. It was tied to your cd-key and it didn't care if you used cracks or anything like that, all that was relevant to it was authenticity of your cd-key else was just sideshow. If your cd-key wasn't real it started to corrupt and alter your games files and soon made it unplayable.

As far as I know not even many cd-key generators made to it helped as FADE somehow knew they too were wrong, you could pass installation but you couldn't cheat the FADE and it eventually killed your installation. System like that when used more could give some headache to those lowly pirates.

I too can confess that I have pirated games mostly because I want to test them before I'm going to give away my hard earned money. In past I just buyed them and many times it proved to be bad choice. Demos hardly ever give right impression as they are not from the final product and they are so limited. I know its wrong but I've learned that its better to test them beforehand than realize you have just wasted your money in something that isn't what all those reviews told. But those who pirate stuff and never ever buy the product afterwards are just pitiful.

But its too true that piracy have always been here and it shall remain with us. I remember how piracy just killed Amiga market as everyone just copied diskettes and never bought anything. And now with internet and torrents its just too easy.

Last edited by Mokusaku; March 5th, 2008 at 02:51 PM.
Mokusaku is offline   Reply With Quote
Old March 5th, 2008   #28
I'm way cooler than n0e (who isn't though?)
Rivals Yoda
 
-DarthMaul-'s Avatar
 
Join Date: February 11th, 2003
Location: Fort Bragg, NC
Status: Lurking
4,503 posts, 2 likes.
Rep Power: 31
-DarthMaul- does a good job-DarthMaul- does a good job-DarthMaul- does a good job-DarthMaul- does a good job-DarthMaul- does a good job
Send a message via AIM to -DarthMaul- Send a message via Yahoo to -DarthMaul-
Default Re: Gaming Piracy - How to stop it?

That still doesnt mean it isnt causing much. With the advent of the next-gen consoles(well the NOW consoles) it is easier to port games to those consoles. And sitll harder to pirate those vs. PS2 or Xbox.

Ok it could be you need to test a game, but sometimes when its a game like Gears of War, Spore, Civ 4, BF2, etc. Not much need to pirate lol, some games you just know are going to be good.

And I actually dont remember the whole Fade thing although I HAVE played the game. So why dont they start using that system in thier games?

'Subversive' code could kill off software piracy - 10 October 2003 - New Scientist

seems like a really cool way to stop things, if you read more into it seems to be really cool. Also I dont think we should pour hundreds of thousands of dollars into thisanti-pirate thing. it is SO easy to pirate a game right now and other software!! All it takes is a good search engine, or a web site dedicated for it, that goes around actually PROVIDING the content. There should be more done to curtail the number of the CASUAL pirate, I dont care about the hard core guys that sit around cracking codes lol, its the guys that me that dont kno sh*t but can still gewt a few games if needed.

"I'm the 82nd Airborne. And this is as far as the bastards are going!"
-DarthMaul- is offline   Reply With Quote
Old March 6th, 2008   #29
 
homo sine domino's Avatar
 
Join Date: September 1st, 2002
2,855 posts, 0 likes.
Rep Power: 30
homo sine domino knows the best jokeshomo sine domino knows the best jokeshomo sine domino knows the best jokeshomo sine domino knows the best jokeshomo sine domino knows the best jokeshomo sine domino knows the best jokes
Default Re: Gaming Piracy - How to stop it?

Quote:
Originally Posted by The Fat Controller View Post
The only thing companies can do to stem the tide is to (...) perhaps pay other organizations to catch a few individuals who infringe copyright and sue their asses off, as it discourages others from pirating stuff themselves.
And then teenagers and students are sued for thousands of dollars?
homo sine domino is offline   Reply With Quote
Old March 6th, 2008   #30
Also known as general_mario
Crewman Apprentice
 
Dalt's Avatar
 
Join Date: November 7th, 2007
Location: Croatia
Status: Programming
297 posts, 0 likes.
Rep Power: 0
Dalt has nothing to be ashamed ofDalt has nothing to be ashamed of
Default Re: Gaming Piracy - How to stop it?

the biggest reason for pirating games in my country is that the games cost too much, and the salaries are not that big.
the fact that you can't find a newer game or movie here that costs less than $80 (unless they're really old) is the reason. especially since the average salary is around $620.

the thing is, a game like Sid Meier's Pirates or Command and Conquer: Tiberium Wars is worth those $80, but some games are crap and nobody wants to buy them based on a demo that was made to look better than the actual game.
Dalt is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Gamer dies after 50 hours of non stop gaming Agentlaidlaw General Gaming 1 August 10th, 2005 04:20 PM
Anti-piracy office accused of piracy Mihail The Pub 23 March 29th, 2005 09:55 AM


All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind