Notices

Go Back   FileFront Forums > Main Forums > The Pub

Remember Me?

The Pub
Intelligent discussion and debate on real-life issues. | This is not a game support forum.
You can also visit the History and Warfare forum

View Poll Results: Would any type of nuclear war be survivable?
No, we would all die as a direct result of the nuclear weapons. 5 18.52%
Yes, there would be survivors and the world could rebuild. 10 37.04%
Somewhat, a few areas would be uneffected. 12 44.44%
Voters: 27. You may not vote on this poll

Reply
 
LinkBack Thread Tools Display Modes
Old May 31st, 2006   #31
Voice of joy and sunshine
 
Nemmerle's Avatar
 
Join Date: May 26th, 2003
16,486 posts, 1585 likes.
Rep Power: 49
Nemmerle is cool enough to use American EnglishNemmerle is cool enough to use American EnglishNemmerle is cool enough to use American EnglishNemmerle is cool enough to use American EnglishNemmerle is cool enough to use American EnglishNemmerle is cool enough to use American EnglishNemmerle is cool enough to use American EnglishNemmerle is cool enough to use American EnglishNemmerle is cool enough to use American EnglishNemmerle is cool enough to use American EnglishNemmerle is cool enough to use American English
Default Re: Nuclear war: Cause, outcome, survivability

Quote:
Originally Posted by USMA2010
The president, or the acting president, is the only person who has access the nuclear launch codes of the United States. Some guy in Montana can't just let fly with his ICBMs because someone said some SS-25s are coming.
There are two types of codes involved in the launching of a nuclear weapon from an American silo. There's an authentication code which accompanies a fire order (really it would be calls an Emergency Action Message) to the silo to verify that the order to fire is actually from the right person and then there are activation codes which the staff of the silo usually retrieve from a safe which are used to physically unlock the weapon.
Neither of these is exclusive to the president - indeed the president would not have the codes to physically unlock the weapons, simply the codes to verify his orders.

Nemmerle is online now   Reply With Quote
Old May 31st, 2006   #32
The Bad
 
MrFancypants's Avatar
 
Join Date: December 7th, 2003
Location: Germany
Status: Available
16,165 posts, 808 likes.
Rep Power: 50
MrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limit
Default Re: Nuclear war: Cause, outcome, survivability

The problem is that if you throw a nuke at military capabilities you will end up destroying a lot of cities. Look at Russia, you can't disable their ability to wage war without destroying their large industrial cities.

Many nuclear weapons seem to be designed to take out population-centers (Russian or Chinese ICBMs are not that accurate, or so I heard). Also, if the enemy has some nukes left (which will probably be the case as there are mobile weapons on trains, trucks, submarines and planes) they probably won't be used to destroy empty rocket-silos but rather command&control facilities as well as the capital of the attacking country.


MrFancypants is offline   Reply With Quote
Old May 31st, 2006   #33
Dead rather than Red!
Colonel
 
Join Date: April 25th, 2004
Status: Happy
4,251 posts, 0 likes.
Rep Power: 29
Gauntlet has been there and done thatGauntlet has been there and done thatGauntlet has been there and done thatGauntlet has been there and done thatGauntlet has been there and done thatGauntlet has been there and done thatGauntlet has been there and done that
Default Re: Nuclear war: Cause, outcome, survivability

Quote:
Originally Posted by MrFancypants
Many nuclear weapons seem to be designed to take out population-centers (Russian or Chinese ICBMs are not that accurate, or so I heard). Also, if the enemy has some nukes left (which will probably be the case as there are mobile weapons on trains, trucks, submarines and planes) they probably won't be used to destroy empty rocket-silos but rather command&control facilities as well as the capital of the attacking country.
Chinese missiles wouldn't be too accurate since they are relativly new to the ICBM weapons.

Russia on the other hand is getting along fine with its newer missile types. The small and generally accurate SS-25 SICKLE (Topol) and SS-27 (Topol-M) is considered to be among the best ICBMs in the Russian missile forces due to their high chance of retaliation since they can be launched from virtually anywhere, including silos, railways and fieldbases.

The Topol-M also have a naval SLBM relative called the SS-N-30 (Bulava) which will be fired from its 2-3 remaining Typhoon class SSBNs, as well as the Borey class which is still being built (2 submarines).

The SS-24 SCALPEL and the SS-18 SATAN is still good missiles, with a decent accuracy as well as yield. The SATAN is pretty old, but they have constantly updated them so that they are enjoying more accuracy than the first versions. The SCALPEL and SATAN are both silobased missiles, but I belive the former can be fired from special modificated railways.

Mini-lecture on the basis of the Ruskies missiles is hearby over!

Quote:
Originally Posted by {SmB}IcelandDick on FuzzyBunny
You're like the Michael Jackson of the forums. Humorous from a distance, but I wouldn't let you look after my kids.
[/CENTER]
Gauntlet is offline   Reply With Quote
Old June 7th, 2006   #34
Slightly cooler than a n00b
 
Zero111's Avatar
 
Join Date: April 18th, 2005
Location: You tell me.
Status: Available
40 posts, 0 likes.
Rep Power: 0
Zero111 has disabled reputation
Default Re: Nuclear war: Cause, outcome, survivability

I don't think Russia is a major worry to the United States, besides their poor security of their nukes. China is a more...threatening, threat. They have nukes too.
Zero111 is offline   Reply With Quote
Old June 7th, 2006   #35
No! I'm Spamacus!
 
Ensign Riles's Avatar
 
Join Date: June 17th, 2003
Location: 42.98788247366667 N, 75.96823526665 W
Status: Pixel = Painting
20,022 posts, 383 likes.
Rep Power: 51
Ensign Riles is revered by those around himselfEnsign Riles is revered by those around himselfEnsign Riles is revered by those around himselfEnsign Riles is revered by those around himselfEnsign Riles is revered by those around himselfEnsign Riles is revered by those around himselfEnsign Riles is revered by those around himselfEnsign Riles is revered by those around himselfEnsign Riles is revered by those around himselfEnsign Riles is revered by those around himselfEnsign Riles is revered by those around himself
Send a message via AIM to Ensign Riles
Default Re: Nuclear war: Cause, outcome, survivability

The human population is too high, the the world too large to wipe us out as a species. We would survive, but there would be no economy and probably take decades if not centuries to recover if a full blown war were to break out.

This signature unintentionally left unfunny.
Ensign Riles is offline   Reply With Quote
Old June 7th, 2006   #36
I pretend I'm cooler than AzH
General - yo' 'aj
 
Chris's Avatar
 
Join Date: February 20th, 2006
3,587 posts, 0 likes.
Rep Power: 24
Chris is worthy of recognitionChris is worthy of recognitionChris is worthy of recognitionChris is worthy of recognitionChris is worthy of recognitionChris is worthy of recognition
Default Re: Nuclear war: Cause, outcome, survivability



I fully agree with Riles. Survivable, but not economical.

Chris is offline   Reply With Quote
Old June 8th, 2006   #37
Wanna go Double Dutch?
 
Admiral Donutz's Avatar
 
Join Date: December 9th, 2003
Location: Under Arnhem bridge
Status: Supplying you with hot fresh coffee and chocolate cake! :coffee:
32,578 posts, 219 likes.
Rep Power: 63
Admiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finestAdmiral Donutz is Gaming Forums’ finest
Default Re: Nuclear war: Cause, outcome, survivability

Well it's not much of an opinion more of a fact. We could survive due to our numbers and global spread. Some people *should* survive, or atleast there would be a good chanche of them suceeding.
Admiral Donutz is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Nuclear War v1.3 Spartan-517 SW:EaW Modding, Mapping and Editing 3 January 17th, 2009 04:19 AM
Koreans have confirmed Nuclear War! bud389 Spamming Forum 11 January 20th, 2008 01:30 PM
There can be only 1 fair battlefield to decide the outcome of this war... Wraith 5 Spamming Forum 16 January 28th, 2007 02:53 PM
Nuclear War Caper24 General Gaming 11 January 29th, 2006 02:01 PM


All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind