This is a big debate in the adult (Non Gamer) world. Whether video games affect how the mind works. Some positive examples, are that it enhances your reaction skills, thus incase a car is about to run staight into you, you can jump out of the way (hopefully) . Some bad examples is about first person shooters, and that it brings violence into our lives, therefore, making us into bad and stupid people who are going to shoot people. What is your opinion?
I agree with the first part, not the second. I have incredible reactions since playing such games - and I've not played any since July last year, really, when my computer broke, so they seem to be long-lasting.
On the violence front, I have never once had an urge to kill people since playing my first violent first-person shooter. I certainly haven't actually killed or attempted to kill anyone. In fact, I've only ever even been in a fight once, which was self-defense on my part (high school - youth politics become more inexplicable than ever, glad to be out of the confusing place).
If anything, violent games provide a release for any sort of pent up anger or inherent violent feelings some people may have in real-life. You meet someone particularly annoying, you can take your frustration out on some computer pixels. Without such a release the less self-controlled people may resort to punching walls (that's reserved for when your computer breaks, lol) or even people. Now they have an outlet.
There have always been muderers, always been violent people. Wife beaters. Rapists. Even the odd nutter in a religious cult that requires some sort of sacrifice. It seems like a new phemonemon because newspapers have only been around in the last 100-200 years reporting them - if computer games explain the recent crimes, what explains spurts of violent crime before computers were even invented? Computer games, as movies before them, have become the excuse.
I think that if ever there was a case of someone actually being directly influenced and driven to kill someone because of a computer game, that they must be incredibly weak-minded, unrestrained and susceptable to suggestion anyway, and something would have triggered such activities if computer games hadn't been around.
Scape-goats, that's the only role computer games play in crime, so far as I can see.
EDIT = Welcome to GF, BTW, Muddy; I've never seen you before anyway
Disclaimer: FileTrekkers are opinion by personal endorsed.
Last edited by Mr. Matt; February 9th, 2004 at 07:24 PM.
Reason: Needed to switch two sentences round, and say 'lo to our new Muddy Buddy ;)
thanks for welcoming today, i mostly kinda hung out around the Call of Duty forums, I agree with you about the fps as a oulet for excuses, what about the internet, where anything can be found (by thoroughly searching) like how to make a home-made bomb and stuff.
Gaming can improve your reflexs... For example: You play GTA Vice City everyday for a year... and in real life you see a truck flipping over towards you.. Normally you would do nothing but, due to the gaming, it makes u reflx really fast and u can turn the steering wheel outta the way (I read this in Eletronic Gaming Monthly, its a true story)
god, i just got back from playin BF1942, and man, i wanna KILL SOMEONE!!!!
j/k :lol:
my reflectses are pretty good, maily due to FPS.... but on the killing thing, you have to be really stupid to let a video game infleunce you do do anything you see in it....
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I agree with the first part, not the second. I have incredible reactions since playing such games - and I've not played any since July last year, really, when my computer broke, so they seem to be long-lasting.
On the violence front, I have never once had an urge to kill people since playing my first violent first-person shooter. I certainly haven't actually killed or attempted to kill anyone. In fact, I've only ever even been in a fight once, which was self-defense on my part (high school - youth politics become more inexplicable than ever, glad to be out of the confusing place).
If anything, violent games provide a release for any sort of pent up anger or inherent violent feelings some people may have in real-life. You meet someone particularly annoying, you can take your frustration out on some computer pixels. Without such a release the less self-controlled people may resort to punching walls (that's reserved for when your computer breaks, lol) or even people. Now they have an outlet.
There have always been muderers, always been violent people. Wife beaters. Rapists. Even the odd nutter in a religious cult that requires some sort of sacrifice. It seems like a new phemonemon because newspapers have only been around in the last 100-200 years reporting them - if computer games explain the recent crimes, what explains spurts of violent crime before computers were even invented? Computer games, as movies before them, have become the excuse.
I think that if ever there was a case of someone actually being directly influenced and driven to kill someone because of a computer game, that they must be incredibly weak-minded, unrestrained and susceptable to suggestion anyway, and something would have triggered such activities if computer games hadn't been around.
Scape-goats, that's the only role computer games play in crime, so far as I can see.
EDIT = Welcome to GF, BTW, Muddy; I've never seen you before anyway
yes, I agree with matt.
my reflexes are fast.
and i drive really well in reality, cause i'v already had so much practice!
and in real life you see a truck flipping over towards you.. Normally you would do nothing but
'Oh look dear, there's a lorry flipping over. It'll hit us.'
'Oh yes. Best keep going anyway, dear, we don't want to be late.'
Yeah, Monster, the internet is a whole different kettle of fish. Besides the new lease of life it gives paedophiles (all those illegal sites they keep closing down), you've got all sorts of weirdos posting information and getting information. And they reckon that if that German cannibal hadn't been able to use the internet to find a willing victim, he may never have done it. Same goes for paedophiles, if they couldn't hide in chat rooms as 14 year olds, they might never be able to do the things they do. It's not just a congregation point for gun nuts, bomb builders and a method of international communication for terrorists, it's a breeding ground for sickos who hurt people.
They say the internet is the largest depository of human information. Well some information is best left where it came from - sickos' heads. There are so many negatives about the internet that one wonders whether the positives are worth keeping it alive for...
Disclaimer: FileTrekkers are opinion by personal endorsed.
English is a language made up of 60% ninja tricks and 40% tomfoolery. -Truce. I am not going to sit here and rationalise reasons for you to masturbate. -Sheepeep. Personal opinions endorsed by Red.
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