X's past, present, and future models
This is a discussion on X's past, present, and future models within the Pixel Rave forums, part of the The Graphics Department category; heres some of my models that i have done some are textured as of right know Spoiler : the start ...
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#1
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| heres some of my models that i have done some are textured as of right know Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: X
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#2
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| Good stuff for a beginner. I would focus more on 3d models of an organic nature, try your hand at something original. Textures are OK but you could work more on that too, they look too dark and stretched.
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#3
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| I hate to bust your bubble N88TR, but I'm far from a beginner when It comes to modeling, these models are for RTS style games and not FPS games or cinematic movies, there lower poly as not to drag the game engine down... as far as the textures go i have only really been doing that for about a year or so as most he people that i have had do the texturing have moved on other things or i have no wish to work with any more, so I'm learning it myself still X
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#4
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| Oh then by all means I'd like to see your extensive high poly portfolio works.
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#5
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| i have had very few high poly models, for the most part most the models i do are for RTS games, about 5 months back are so I lost my tower PC and about 75% of my work i have not yet found the back up of... I'm currently work on a model now as i have more of it done i will show some render of it X
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