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-   -   JK2 Players View on JKA (http://forums.filefront.com/jedi-academy-general-discussion/377324-jk2-players-view-jka.html)

Tanith September 9th, 2008 07:13 AM

JK2 Players View on JKA
 
I went on JK2 just to see what it was like and I asked them why they did not upgrade to JKA and they said that JKA sucked that it was just Kata, Fan and no skill. Being a JKA Base player that viewpoint is a bit insulting as all I seen on JK2 was spamming and constant dfa's. Though they are sorta right in a sence a lot of JA+ servers are like that now.

JA+ is the mod that is closest to JK2 but it is the very mod that JK2 players seen and made the determination that JKA sucked (Ironicly JA+ MP was trying to be like JK2 in sence of server damages, emotes and other commands). Yes as you can see from my posts Im no big fan of JA+ but even JA+ is a upgrade from JK2. The more options available to you in JKA is more than enough to make it better. Though do you think in some ways JA+ ruined JKA's appearance to new players?

SiLink September 9th, 2008 07:34 AM

Re: JK2 Players View on JKA
 
Another JA+ rant thread lol...

No I don't think it ruined JKA's appearance to new players, if they enjoy it they'll play it.. if not they can search for other servers quite easily.

I started off as a JK2 player and moved to JKA in late 04 onto a JA+ server and I've loved it ever since so no i don't think what you said is accurate at all... just about preference as I keep mentioning...

Tricorder September 9th, 2008 08:50 AM

Re: JK2 Players View on JKA
 
I never played Jedi Outcast Multiplayer much offline and I never played it online, so I can`t tell if JaPlus is just an upgrade to it. What I can do is support what SiLink here always says: "If you don`t like JaPlus, don`t play it. Play what you like." However, people don`t want to play what they like. They want to go with the masses and play what is popular (why am I sensing a Borg analogy here?). And let`s face it - JaPlus is popular. Some people realise sooner or later that JaPlus isn`t their "thing", but leaving to play Base or another mod would mean leaving friends you made on JaPlus server(s) and most people don`t want to do that, so instead they come here and rant how JaPlus sucks. Noone is forcing new players to play JaPlus. Every player has his/her free will and can play whatever he/she wants. But, I guess it`s easier to just plug yourself into the (Borg) collective and go with the masses than to think with your own head. :clueless:

Xycaleth September 9th, 2008 10:00 AM

Re: JK2 Players View on JKA
 
Having started playing JK2 MP first before playing JKA, I can say that when I first played JKA I didn't like it at all because of the substantial changes made to the sabering system. It really was a huge change, and I guess as JKA was meant to be an expansion to JK2, people didn't really like there being such big changes. JA+ in no way made it similar to JK2 at all - sure the damages were the same, but the blocking, the feel, it just wasn't a "JK2 upgrade" - it felt wrong. I've played JKA for a while now and I've come to accept the changes and learned the quirks of sabering in JKA but I still prefer JK2.

Uncle Outlaw September 9th, 2008 10:25 AM

Re: JK2 Players View on JKA
 
I think it also has to do a little bit with what you are used to. Before I tried out Jedi Outcast, I had played Jedi Academy for like 2 years. So when I entered JO multiplayer I thought ''What the hell is wrong with my saber?''. I couldn't handle the fighting at all, and so I didn't really like the game. I guess it's the same with people who are used to Jedi Outcast.


Quote:

I never played Jedi Outcast Multiplayer much offline and I never played it online
Huh? :P

Tricorder September 9th, 2008 12:33 PM

Re: JK2 Players View on JKA
 
Why "huh"? What`s so strange about it? You said it yourself; ''What the hell is wrong with my saber?'' I just don`t like JO saber mechanics in Multiplayer, so why should I torture myself with that? Jedi Academy is much better in that field, so I like playing JA Multiplayer. I may not have much time for it, but I like playing it anyway.

P.S.
I preffer Star Trek games. Elite Force and Bridge Commander are my favorites. =p

Uncle Outlaw September 9th, 2008 01:05 PM

Re: JK2 Players View on JKA
 
You said

Quote:

I never played Jedi Outcast Multiplayer much offline and I never played it online
So I wondered how can you play multiplayer offline. :P

Tricorder September 9th, 2008 01:07 PM

Re: JK2 Players View on JKA
 
Ever heard of bots? :rolleyes:

Tanith September 9th, 2008 02:38 PM

Re: JK2 Players View on JKA
 
Ye you can play Multplayer either over a Lan or create a game and just play with bots.

I was just saying that I have tried JKO and did gave it a fair chance and after a little while on it I sort of liked it but every aspect of JKA is superior in my opinion. Most people who are left on JKO base there opinion of JKA on one of those all out FFA JA+ servers where everyone spams and katas like crazy. They never took the time to see the skillful aspect of JKA (Yes mainly BaseJKA). Or even other mods for example Lugormod.

SiLink September 9th, 2008 03:00 PM

Re: JK2 Players View on JKA
 
Quote:

Most people who are left on JKO base there opinion of JKA on one of those all out FFA JA+ servers where everyone spams and katas like crazy
g_forceRegenTime is not just for JA+ so if a base server had that set then new guys could spam specials too... it isn't just JA+.... Most of the things you say come across as facts Tanith but they are just opinions...

The people who play JK2 prefer it over JKA... like the way I prefer JA+ over Base which in your mind (according to your posts) is strange because JA+ isn't "how it's meant to be played"... It's all about opinions and if they find JKA bad then let them play JK2... :\ Nothing wrong with that.

I do agree that moves like fanning are very very annoying and may turn people away from JKA since they're used to JK2... but it's their choice and opinion which you seem to keep forgetting....

Tanith September 9th, 2008 03:36 PM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by SiLink (Post 4566436)
g_forceRegenTime is not just for JA+ so if a base server had that set then new guys could spam specials too... it isn't just JA+

True but when was the last time you seen an all out ffa with spaming of special moves on a Base server that wasn't just a piss take. Its extremely rare if even existent but Ive seen a lot of JA+ servers with my own eyes (Facts you can say) which are like that.

SiLink September 9th, 2008 03:45 PM

Re: JK2 Players View on JKA
 
JA+ is just more popular so new guys will most likely stumble into a JA+ server and spam... if it were the other way around then base servers would have the new guys spamming specials... New players don't see a server and say "Woah it's JA+, time to spam =D" because new guys usually think all servers are the same.

Mikouen September 9th, 2008 03:47 PM

Re: JK2 Players View on JKA
 
  • Elite Force > Jedi Knight.
  • Even if the input is identical in two seperate tests, alter the process and the output results won't be anywhere near close.
  • "by default" isn't actually winning.
  • This thread needs more Sheepeep.

Tricorder September 9th, 2008 03:58 PM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Mikouen (Post 4566521)
  • Elite Force > Jedi Knight.

Mikouen, I didn`t know you`re a Trekkie too. :D Welcome to the Light Side. :p

Ace-Ventura September 11th, 2008 06:39 PM

Re: JK2 Players View on JKA
 
if you ask me, I prefer jk2 multiplayer and single player. The only reason I still play jka is MB2, because I really hate jka mp.
JKA is slower, the sabers don't feel better at all, the maps are worse, plus my favorite mode was ruined (CTF saber only).

Tanith September 12th, 2008 05:35 AM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Ace-Ventura (Post 4570637)
if you ask me, I prefer jk2 multiplayer and single player. The only reason I still play jka is MB2, because I really hate jka mp.
JKA is slower, the sabers don't feel better at all, the maps are worse, plus my favorite mode was ruined (CTF saber only).

If you find JKA slow then why do you play MB2 its saber system is much slower and really messed up (IMO).

I can say that jka's sp is a bit crap, jk2's sp is better. But you can get all jk2 maps on jka easily aswell as the maps it already has. I have tried jk2 and I don't really see much difference in speed of combat though quite a lot of people on jka don't just rush in and try to dfa they play passive.

You can also get CTF saber only on JKA aswell but for some reason people like being able to push you down a whole or have guns. I for one sometimes have my base server on CTF saber only.

Im no fan of the JA+ mod but for what I have seen it has a lot of similarities to JK2: The emotes, Annoying roll thing which makes you roll when your trying to do a combo (worse in jk2), flip kick(Always wondered where this annoyance came from), JA+ MP damage system was even for some reason trying to be like JK2 (Maybe the reason why most JA+ servers play on SP damages now).

I for one believe that JK2's damage system is a bit crap and lacks skill. Base JKA is better for skill and JA+ is better than JK2 for the "fun" aspect.

But ye as SiLink would probably point out you play what you enjoy playing and its not anyone else's place to tell you what you should play.

Ace-Ventura September 12th, 2008 06:56 AM

Re: JK2 Players View on JKA
 
Well, I don't like sabers in mb2 either, I play with the guns ;).
The jka CTF can't be played at all. Any semi decent flag carrier is impossible to be killed.
Oh and I don't play JK2 anymore, it's a closed chapter for me.

Tanith September 12th, 2008 09:31 AM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Ace-Ventura (Post 4571273)
;).
The jka CTF can't be played at all. Any semi decent flag carrier is impossible to be killed.

On most ctf servers you can push them down a hole or spam rockets at them etc to kill them. But on saber only with no force the aspect of strafe jumping comes into great use, If you learn to have a good strafe you can catch up to the flag carrier quite easily. Killing them is another matter it involves being good at hitting a moving target and sometimes air hits come into play to. Teamwork is a major aspect in ctf aswell (If you can get a server with players who don't treat ctf like a tffa just attacking anyone).

Tricorder September 12th, 2008 09:42 AM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Tanith (Post 4571448)
Teamwork is a major aspect in ctf aswell (If you can get a server with players who don't treat ctf like a tffa just attacking anyone).

Do that kind of players even exist? All players I`ve seen so far seemed unable to grasp the concept of team playing. :cort:

Tanith September 12th, 2008 12:49 PM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Tricorder (Post 4571483)
Do that kind of players even exist? All players I`ve seen so far seemed unable to grasp the concept of team playing. :cort:

Ye but they are rare. On my clans server we sometimes decide to do a ctf and since were experienced base players we have good teamwork. Its basically next to impossible to go on a random ctf server and have a team with good teamwork thought. Most of the time it is when a clan has a sufficient number of members in the server and decide to do a ctf. Even then sometimes people connected and ruin it (Thank God for being able to password a server).

SiLink September 12th, 2008 10:04 PM

Re: JK2 Players View on JKA
 
Quote:

Im no fan of the JA+ mod but for what I have seen it has a lot of similarities to JK2: The emotes, Annoying roll thing which makes you roll when your trying to do a combo (worse in jk2), flip kick(Always wondered where this annoyance came from), JA+ MP damage system was even for some reason trying to be like JK2 (Maybe the reason why most JA+ servers play on SP damages now).
I'm pretty sure the emotes on JK2 are a mod very similar to JKA's JA+. The roll in JA+ is set by the admin and is not default as far as I'm aware, that's the hosts fault not the mod :)

Kickflip on JK2 is difficult to avoid however on JKA JA+ it's rather each to avoid if you're knocked to the ground and can be used against the person who is kick flipping.

Most JA+ servers actually prefer MP over SP as far as I can see.

I used to play MB2, not for very long though (a month or two) and I just couldn't stand the constant complaining from everyone about every skill e.g. Jedi/Sith, Heros, Wookiees, Mandos etc... I'm pretty sure I heard it's all been balanced out now though and I should give it another try some time however one factor in me leaving MB2 was the attitude of the majority of the players... some of thsoe guys were just incredibly annoying and every time I played there were atleast one or two that always found a way to bug you or insult you for no reason although that is not the mods fault.

Ace-Ventura September 13th, 2008 01:35 PM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Tanith (Post 4571448)
On most ctf servers you can push them down a hole or spam rockets at them etc to kill them. But on saber only with no force the aspect of strafe jumping comes into great use, If you learn to have a good strafe you can catch up to the flag carrier quite easily. Killing them is another matter it involves being good at hitting a moving target and sometimes air hits come into play to. Teamwork is a major aspect in ctf aswell (If you can get a server with players who don't treat ctf like a tffa just attacking anyone).

unless you've been playing with weak players (sorry, no other way of putting it), you can't kill the FC. period. Strafe? That's nice, but the FC can also use it remember? ;). And predicting where the FC is going doesn't help either because you can easily block the saber attacks with the duals. Katas can't even be talked, only a stupid FC will get hit by those.

Mikouen September 13th, 2008 01:38 PM

Re: JK2 Players View on JKA
 
UT99 still has, hands-down, the best CTF mode in the last decade. Period.

-Edit-
For the record, I posted that in the hopes of the possibility of getting a few games going next weekend. Rawr.

Tanith September 13th, 2008 05:33 PM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Ace-Ventura (Post 4573626)
unless you've been playing with weak players (sorry, no other way of putting it), you can't kill the FC. period. Strafe? That's nice, but the FC can also use it remember? ;). And predicting where the FC is going doesn't help either because you can easily block the saber attacks with the duals. Katas can't even be talked, only a stupid FC will get hit by those.

I normally play with players who are relatively around the same skill level (were Base players so we don't suck etc). On it you don't really need to predict where the FC is going as chances are they will be close to there own base so that they can score quickly if there team manages to kill the other teams FC. They tend to want to stay close to there own base so that they are able to score so they don't really run completly away from it because if there flag respawns they wont want the other team to get it and lose there oppertunity to score. So if your good at hitting moving targets and airhits etc you will be able to hit them (Again were Base players so we are good at that). Only obsticle is that your oponents team is also using teamwork so they will have players defending there FC. We play with the intension of trying to kill the other teams FC, protecting our own FC and above all else scoring. Not how long our FC can hide/run away with the flag while we go off and attack any random on the other team.

But I do know that you never get a ctf like that unless its with people you know wont be a complete tit in it so only real way to get a fair fun ctf with teamwork is to do it with people you know on a passworded server. I only brought this up to answer Tricorder question that it is possible to have a ctf match with teamwork involved.

SiLink September 14th, 2008 02:16 AM

Re: JK2 Players View on JKA
 
Quote:

I normally play with players who are relatively around the same skill level (were Base players so we don't suck etc)
Lol...

Yzmo September 14th, 2008 02:20 AM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by SiLink (Post 4572608)
one factor in me leaving MB2 was the attitude of the majority of the players... some of thsoe guys were just incredibly annoying and every time I played there were atleast one or two that always found a way to bug you or insult you for no reason although that is not the mods fault.

Funny, you know thats exactly what us MB folks say about basejka :p

Mr. Matt September 23rd, 2008 07:51 AM

Re: JK2 Players View on JKA
 
I always preferred JK2 over JA, though it had little to do with the combat mechanics themselves but rather the presence of double-bladed and dual lightsabers in JA. Once the master server for JK2 was shut down I was forced to return to JA for my laser sword kicks. Once you realise that your slow, careful, precise approach that you developed in JK2 works extremely well against the offending lightsaber varieties in JA though, it's not so bad.

Ace-Ventura September 24th, 2008 07:58 AM

Re: JK2 Players View on JKA
 
the master server for jk2 has been shutdown? I didn't know that. I though Raven pretty much used the same server for all the q3 games they made (since everytime the jk3 master server is down, all the rest of q3 games also have the same problem)

SiLink September 24th, 2008 11:12 AM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Ace-Ventura (Post 4596365)
the master server for jk2 has been shutdown? I didn't know that. I though Raven pretty much used the same server for all the q3 games they made (since everytime the jk3 master server is down, all the rest of q3 games also have the same problem)

Same here, I didn't know they shut down the master server... I wonder how long it will take for JKA...

Tanith September 24th, 2008 01:32 PM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by SiLink (Post 4596736)
Same here, I didn't know they shut down the master server... I wonder how long it will take for JKA...

Should be a while yet as the number of JK2 servers had been going on the decrease for some time. But theirs still several hundred servers in JKA spanning out over several mod communities with new players every day. I would say it has a good few years left in it yet.

Mikouen September 24th, 2008 02:01 PM

Re: JK2 Players View on JKA
 
Except you're looking at it from a community standpoint. Ravensoft have to look at it from a business standpoint - the master server costs them money, and none of the profit from server rentals ever reaches them. When it starts to put them at a deficit, it goes.

Tanith September 24th, 2008 02:54 PM

Re: JK2 Players View on JKA
 
btw are those 177 JK2 servers that are still online like all home hosted or somthing.

Mikouen September 24th, 2008 03:00 PM

Re: JK2 Players View on JKA
 
Well, they're either servers, or they're not. There's no such thing as "home-hosted server" unless you're talking about, like, an IBM Blade in someone's front room. Y'know, 'cuz a server is a type of computer, and all.

I'm betting most of them are just dedicated processes, but, Raven Software don't see a penny whether they're servers or just sub-processes on a computer so it's likely a moot point.

cdmanjak September 26th, 2008 03:30 PM

Re: JK2 Players View on JKA
 
it all comes down to personal preferance and tbh ive played JA+ and i have no complaints people say it sucks this that and the other but why do people insist on coming on JA+ servers and saying how pro they are on base its like... but we arent on base... some people i mean really yes dfas and katas are annoying but they are in every incarnation of the game maybe not movie battles 2 but tbh the movie battles 2 community is a little too compitive for my liking i play jka to this day mainly because of the friends that i have made and play with it ticks me off when people say jka is dying i mean jk2 isnt dead so how can jka be dying if people still play it it still lives and i dont see jka dying anytime soon there is hardly any other games with as good combat system as jkas i relcently got the force unleashed for the ps3 and i have to say it was fun and all that but it just felt way to easy even on the harder diffucultys and it was just short as hell i finished it in two days and i have to say jka is superior to it sure it has fancy pants engines and stuff but it lacks the depth and community of jka or jk2 i just wish lucasarts whould realise how much a new jedi knight game whould sell and make the damn thing even on the quake 4 engine for goodness sake its just typical lets make a game that everyone can enjoy :D hardcore gamers are slowly being destroyed... sigh i dygress

Schrödinger September 26th, 2008 08:53 PM

Re: JK2 Players View on JKA
 
As for the saber system, I still consider JK2 1.04 saber system to be the best in a Star Wars game so far. The only thing that keeps me playing JK3 is MB2, basicly I don't play JK3 or JA+ mod for it because of the bullshit saber system that's all about who is a better spinner and poke user.

Ace-Ventura September 27th, 2008 06:06 AM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Schrödinger (Post 4601096)
Your english does need a lot of work, and I heavily doubt the fact that you could raise anything other than your ego.

As for the saber system, I still consider JK2 1.04 saber system to be the best in a Star Wars game so far. The only thing that keeps me playing JK3 is MB2, basicly I don't play JK3 or JA+ mod for it because of the bullshit saber system that's all about who is a better spinner and poke user.

w00t, we got ff staff playing mb2? :eek:

Mikouen September 27th, 2008 10:26 AM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Ace-Ventura (Post 4601469)
w00t, we got ff staff playing mb2? :eek:

Hate to shatter your hopes and dreams, but network staff and forum staff aren't FileFront employees. :p

korbin September 27th, 2008 05:51 PM

Re: JK2 Players View on JKA
 
jka has more overhead code so it is more sloppy then jk2 in terms of movment and combat. the trade off is jka gets more fun things so huray. also the developers of jka stole lots of ideas from the jk2 modders community, and the jk2 modders did a better job implementing there ideas then the jka developers {the less hitching}

that is just my opinin

Tanith September 28th, 2008 05:08 AM

Re: JK2 Players View on JKA
 
In terms of mods I have seen some aspects of JK2 such as emotes, flipkick etc which are exactly the same in JA+ but that's about it. There are a lot more new features than old ones from JK2.

Schrödinger September 28th, 2008 08:04 AM

Re: JK2 Players View on JKA
 
Quote:

Originally Posted by Tanith (Post 4603087)
In terms of mods I have seen some aspects of JK2 such as emotes, flipkick etc which are exactly the same in JA+ but that's about it. There are a lot more new features than old ones from JK2.

Some people like me prefer quality over quantity (JA+).


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