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Jedi Academy General Yib-Yab (Off Topic)
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3586630
Re: FFA is dead.
The_Twig
March 18th, 2007 06:23 AM
Quote:
Originally Posted by Zach View Post
Part of the reason I stopped playing JKA was the "1337-haxor" noobs, the clans, and because when I tried to have fun (Which was 'laming') I'd get kicked and banned. True FFA for the majority is dead. Now, I know JA+ isn't totally at fault for that, it's just that it's consumed most of the servers.

Hence why I moved to World of Warcraft. (I know, boo hiss boo). I was in a Player Vs Player server, where I could get killed at any time by someone. My guild moved servers to a Player Vs Environment server (PvE), where you can only get killed if you turn player vs player combat on. Otherwise, you can duel people. Not only was that more relaxing for me, it was a lot more fun. Now if a mod that acted similarly to that was made for JKA, it'd be cool, but I wouldn't come back.
Haha atleast you were treated to a very empty FFA with me before quitting and all
3589487
Re: FFA is dead.
ConnerBrower
March 21st, 2007 03:59 AM
Lol another reason alot of lamers get banned/slept/kicked is because there disrespectful although this is besides the point.
3594885
Re: FFA is dead.
Darth_skywalker
March 25th, 2007 08:43 AM
i agree it can be annoying to see people use JA as MSN messenger or w/e

and then when you're bored in the game so you decide to snipe some guy standing there, who is an admin and then get slapped, punished, slayed, teleported out of the map, slept. and then he starts spamming:

"LAMER, LAMER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "OMG STOP LAMING"

*/amban dark*

Server disconnected: was kicked (w/e the message is)

1 agreement is that JA+ does make JA to MSN because when i first bought the game when it came out, all the servers were playing it like FFA, untill JK2 players came and JA+ arrived and stopped all that

BUT STILL the patch isnt to blame, if you want your ffa then start your own server, rename some bots to make it look like there's lots of people on, and own some n00bs
3601773
Re: FFA is dead.
Anson992
March 29th, 2007 03:17 PM
Sounds easy, but a productive and fun FFA requires a few maps of rotation, a pretty full server (all real players), and they all have to be good sports. I mean, you can't have a fun FFA with someone crying and spamming "CHEATER" just because you whooped him a couple of times. The things you need for a good, fun, long lasting FFA is...

1. A server with nice maps, and a healthy rotation...
2. Good sports or friends (I can say anything to my friends and they'll still play with me)
3. No n00bs, newbs are okay, except they might quit after getting killed.
4. NO haxors
5. No sucky admins who sleep everyone just to make the server say "Pie" in bold.
6. And to eliminate the word laming! When I play you'd better type after you've been owned, because I purposely look for and kill the people sitting around chatting it up, want to talk, get IM, or join a ficken RP server!
3601826
Re: FFA is dead.
Mkilbride
March 29th, 2007 06:09 PM
I hate random attackers, I like JA + because it makes the game complete. I know what a FFA is, but duel mode just sucks, so challenging someone in FFA mode is good. Like the servers I go to, you can both FFA or Duel, you choose, and they have some protected safe zones, like under the arch on FFA3, but only if saber is down, but if your out of those zones, your open season, but you can also challenge people to duels. I like the style, cause you can choose. Running up and attacking someone typing something is a lame thing to do. Yes, laming is a good word, because mainly noobs run up to some guy standing there and typing something n kill him.


I'm glad JA + exists, because I've played base JA online, and while fun, it always felt...incomplete. But that's just me.
3601951
Re: FFA is dead.
The_Twig
March 29th, 2007 07:13 PM
JA+ also flawed the combat system beyond measure. That's an entirely different point though.

Anakin992, you basically got the idea of what a FFA server should be. My clan server used to be some what like that. Wasn't full, but there was enough people to really play the game. I miss those days
3602007
Re: FFA is dead.
Mkilbride
March 29th, 2007 08:15 PM
Flawed Combat system? I rather like it. I don't know what's different about it in JA+, although I do notice I lose more often in JA+ servers, but I still like them. I think I heard they have JK2 damages? as far as some configs I read said.
3602025
Re: FFA is dead.
The_Twig
March 29th, 2007 08:36 PM
Quote:
Originally Posted by Mkilbride View Post
Flawed Combat system? I rather like it. I don't know what's different about it in JA+, although I do notice I lose more often in JA+ servers, but I still like them. I think I heard they have JK2 damages? as far as some configs I read said.
Slider changed the combat around through coding and overall screwed up things such as the hit detection, etc.
3602114
Re: FFA is dead.
Mkilbride
March 29th, 2007 09:35 PM
Well I do notice some hits don't register sometimes, but I've learned to get past that. It's just how it is, almost all servers run JA +, so I've just leanred to deal with it.
3602733
Re: FFA is dead.
The_Twig
March 30th, 2007 06:10 AM
Quote:
Originally Posted by Mkilbride View Post
Well I do notice some hits don't register sometimes, but I've learned to get past that. It's just how it is, almost all servers run JA +, so I've just leanred to deal with it.
Haha yeah I avoid those servers cause stuff like that just frustrates me to no end. Not to mention I enjoy my Pure FFA servers
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