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-   -   FFA is dead. (http://forums.filefront.com/jedi-academy-general-discussion/293598-ffa-dead.html)

The_Twig March 18th, 2007 06:23 AM

Re: FFA is dead.
 
Quote:

Originally Posted by Zach (Post 3585967)
Part of the reason I stopped playing JKA was the "1337-haxor" noobs, the clans, and because when I tried to have fun (Which was 'laming') I'd get kicked and banned. True FFA for the majority is dead. Now, I know JA+ isn't totally at fault for that, it's just that it's consumed most of the servers.

Hence why I moved to World of Warcraft. (I know, boo hiss boo). I was in a Player Vs Player server, where I could get killed at any time by someone. My guild moved servers to a Player Vs Environment server (PvE), where you can only get killed if you turn player vs player combat on. Otherwise, you can duel people. Not only was that more relaxing for me, it was a lot more fun. Now if a mod that acted similarly to that was made for JKA, it'd be cool, but I wouldn't come back.

Haha atleast you were treated to a very empty FFA with me before quitting and all

ConnerBrower March 21st, 2007 03:59 AM

Re: FFA is dead.
 
Lol another reason alot of lamers get banned/slept/kicked is because there disrespectful although this is besides the point.

Darth_skywalker March 25th, 2007 08:43 AM

Re: FFA is dead.
 
i agree it can be annoying to see people use JA as MSN messenger or w/e

and then when you're bored in the game so you decide to snipe some guy standing there, who is an admin and then get slapped, punished, slayed, teleported out of the map, slept. and then he starts spamming:

"LAMER, LAMER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "OMG STOP LAMING"

*/amban dark*

Server disconnected: was kicked (w/e the message is)

1 agreement is that JA+ does make JA to MSN because when i first bought the game when it came out, all the servers were playing it like FFA, untill JK2 players came and JA+ arrived and stopped all that

BUT STILL the patch isnt to blame, if you want your ffa then start your own server, rename some bots to make it look like there's lots of people on, and own some n00bs

Anson992 March 29th, 2007 03:17 PM

Re: FFA is dead.
 
Sounds easy, but a productive and fun FFA requires a few maps of rotation, a pretty full server (all real players), and they all have to be good sports. I mean, you can't have a fun FFA with someone crying and spamming "CHEATER" just because you whooped him a couple of times. The things you need for a good, fun, long lasting FFA is...

1. A server with nice maps, and a healthy rotation...
2. Good sports or friends (I can say anything to my friends and they'll still play with me)
3. No n00bs, newbs are okay, except they might quit after getting killed.
4. NO haxors
5. No sucky admins who sleep everyone just to make the server say "Pie" in bold.
6. And to eliminate the word laming! When I play you'd better type after you've been owned, because I purposely look for and kill the people sitting around chatting it up, want to talk, get IM, or join a ficken RP server!

Mkilbride March 29th, 2007 06:09 PM

Re: FFA is dead.
 
I hate random attackers, I like JA + because it makes the game complete. I know what a FFA is, but duel mode just sucks, so challenging someone in FFA mode is good. Like the servers I go to, you can both FFA or Duel, you choose, and they have some protected safe zones, like under the arch on FFA3, but only if saber is down, but if your out of those zones, your open season, but you can also challenge people to duels. I like the style, cause you can choose. Running up and attacking someone typing something is a lame thing to do. Yes, laming is a good word, because mainly noobs run up to some guy standing there and typing something n kill him.


I'm glad JA + exists, because I've played base JA online, and while fun, it always felt...incomplete. But that's just me.

The_Twig March 29th, 2007 07:13 PM

Re: FFA is dead.
 
JA+ also flawed the combat system beyond measure. That's an entirely different point though.

Anakin992, you basically got the idea of what a FFA server should be. My clan server used to be some what like that. Wasn't full, but there was enough people to really play the game. I miss those days :(

Mkilbride March 29th, 2007 08:15 PM

Re: FFA is dead.
 
Flawed Combat system? I rather like it. I don't know what's different about it in JA+, although I do notice I lose more often in JA+ servers, but I still like them. I think I heard they have JK2 damages? as far as some configs I read said.

The_Twig March 29th, 2007 08:36 PM

Re: FFA is dead.
 
Quote:

Originally Posted by Mkilbride (Post 3602007)
Flawed Combat system? I rather like it. I don't know what's different about it in JA+, although I do notice I lose more often in JA+ servers, but I still like them. I think I heard they have JK2 damages? as far as some configs I read said.

Slider changed the combat around through coding and overall screwed up things such as the hit detection, etc.

Mkilbride March 29th, 2007 09:35 PM

Re: FFA is dead.
 
Well I do notice some hits don't register sometimes, but I've learned to get past that. It's just how it is, almost all servers run JA +, so I've just leanred to deal with it.

The_Twig March 30th, 2007 06:10 AM

Re: FFA is dead.
 
Quote:

Originally Posted by Mkilbride (Post 3602114)
Well I do notice some hits don't register sometimes, but I've learned to get past that. It's just how it is, almost all servers run JA +, so I've just leanred to deal with it.

Haha yeah I avoid those servers cause stuff like that just frustrates me to no end. Not to mention I enjoy my Pure FFA servers


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